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Unreal Engine 5: School of Fish (Water Series)
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💲Complete Water Series Project Files: COMING SOON
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Welcome back to my water (related mechanics) tutorial series. This next tutorial shows how to make a variety of school of fish for unreal engine using niagara. It covers:
- Making a fish material that waves
- Making a school of fish particle effect where the fish disperse over time
- Vortex/Circular swimming fish particle
- Smaller fish groups
- Easily customisable fish meshes
- Change spawn count and range
- Randomise fish colours and size
- Change fish speed
- Follow or escape player
- Project files exclusive: Pufferfish
- Project files exclusive: Jellyfish
- Project files exclusive: Seahorses
- Project files exclusive: Turtles
- Project files exclusive: Eels
- Project files exclusive: Crabs
=====================================================
*🎥 RELATED VIDEOS 🎥*
======================================================
*✨ SUPPORT ME ✨*
*🔗 OTHER LINKS 🔗*
======================================================
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======================================================
Welcome back to my water (related mechanics) tutorial series. This next tutorial shows how to make a variety of school of fish for unreal engine using niagara. It covers:
- Making a fish material that waves
- Making a school of fish particle effect where the fish disperse over time
- Vortex/Circular swimming fish particle
- Smaller fish groups
- Easily customisable fish meshes
- Change spawn count and range
- Randomise fish colours and size
- Change fish speed
- Follow or escape player
- Project files exclusive: Pufferfish
- Project files exclusive: Jellyfish
- Project files exclusive: Seahorses
- Project files exclusive: Turtles
- Project files exclusive: Eels
- Project files exclusive: Crabs
=====================================================
*🎥 RELATED VIDEOS 🎥*
======================================================
*✨ SUPPORT ME ✨*
*🔗 OTHER LINKS 🔗*
======================================================
================================================
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