[Starfield] Outpost Guide 4.0: How To Connect and Organize Perfect Outposts

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Starfield Outposts can be chaotic, but they don't have to be. Watch this video to learn a myriad of gaming tricks to elevate your Starfield Outpost experience. I've left no stone unturned in my quest to provide you with the most comprehensive and innovative strategies out there. Step by Step Guide on the full Starfield Outpost design. Get ready for an epic journey through the Starfield universe as we share tips, tricks, and strategies for dominating the game. Whether you're a seasoned player or just starting out, our guide covers everything you need to know about Starfield Outpost.

Outpost Design

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00:00 Introduction
00:29 Tips and Tricks
01:55 Finding The Perfect Base Location
04:12 Placing Extractors
06:07 Robots
07:05 Storage and Connectors
12:14 Cargo Links - Linking Outposts
17:22 Trouble Shooting Connecter Issues
22:48 Conclusion
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tip for when you’re searching for two biomes on a planet.

when you land before you exit the ship or pilot seat and you’re at the “exit, take off, leave seat” screen go into photo mode and you’ll be able to look around the area with the higher camera view and find the different biome if you’re close, if not then take off and land somewhere else and look around.

sleepydee
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Also pro-tip: If you are mining on a planet where you get raided by animals or bounty hunters/pirates, you can build an impenetrable wall around your base using raised storage containers, which have no limit. When you build up a stack and delete the ones below the top box, it fills in with cement foundation which becomes your wall.

BrentLeVasseur
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This world is full of differences, opinions and challenges. Please ignore the negativity other YouTubers are directing at me. We’re here to have fun. We’re here to play Starfield. I’m going to continue to be kind, thoughtful, and energetic about life no matter what negativity is baselessly directed at me. At the end of the day, we’re all just a bunch of dudes having a good time.

TacticatGaming
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Dude this is incredibly helpful!

I have about 80 hours into starfield, but haven’t messed with outposts much because of how intimidating it is.

Thanks a ton man,
I can truly tell that you put incredible effort and incredible amount of time into this guide.

This is my first video of yours, but you’ve got yourself a sub in me.

Love from Ohio!

jimbeaux
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If you enjoy the videos please hit the like button! This helps with the YouTube Algorithm. I encourage you to watch the whole thing as a lot of information and ideas are covered. Thank you for watching!

TacticatGaming
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Thank you for making a guide like this. I'm so tired of every guide being the basics for beginners. One suggestion...rather than wire the stacks of boxes together, take the one that you feed from the extractors, place it 30 feet behind the stack of boxes, then wire it to each individual box. This makes it so much easier to see which boxes are wired and which aren't. It also allows you connect/disconnect individual boxes easily.

adpace
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Thanks so much for putting in the hard work to cover this subject ! I hope the algorithm rewards you!

seanunderscorepry
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What I would love to see is an additional console that you can build at your outpost that not only shows a galactic view of shipping lanes but allows modifications without having to travel.

falcore
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I found a nice trick to have my containers spaced out.

Build a 2x2. Place a 1x1 at the bottom left. Place a 1x2 to the left, and it will be off set by a 1x1 square.

Place another 1x1 at the bottom left and then another 1x2 on the bottom left. It's offset by another 1x1 unit.

Now all your rows are lined up perfectly.

Thanks for the 60 limit conection tip!

Weeohhweeohh
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Thank you very much for this guide. It has made this confusing issue make a lot more sense and it has been very helpful in recognizing some of the mistakes I made. I really appreciate you explaining everything as well as your suggestions.

davidm
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yes! I deleted all outposts, recreated all links, and even doing the specific storage for outgoing or ingoing yes everything goes in circle around my outposts. well thats actually fine, sometimes i need some materials here and there, so make my life easy. thanks for the very well organized explanation. thanks keep up the good work

Silveredy
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Cargo links are not based on UT, they are based on in-game time. You're best off setting it all up and going off to quest for half an hour to an hour. This will ensure your operation is well underway.

jaywall
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Another tip: if you are going to take resources from transfer stations, you can do it from your ship’s cargo hold. You just have exit and enter it’s menu to refresh its inventory. In case anyone is too lazy to exit their ship like me

mattreed
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If you're crafting in an outpost it automatically can pull from all storage chests at that outpost. No need to manually grab materials unless you're gearing up for massive crafting sessions that need more than all your storage can hold at once.

rycarr
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I have a lot of outpost work to do this weekend. Thanks man

Sockchucker
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Thanks for all your info. 

I think that two things are the main issue. One is the separation of time with production and the cargo ships. This causes massive build ups of resources waiting to get shipped. Then, with the inter system links, ships will pick up 500 cargo and only be able to drop off 300 (probably the source of the bug) the extra 200 cargo seems to get stuck in the ship, meaning that it will no longer release that 200. Something then happens each subsequent shipment where it seems to pick up the resources but will no longer drop of the resource types that are stuck in the ship. This causes the scenario where you have multiple resource types but only one is getting dropped off. I say that because I noticed that when you break the link between stations and quickly exit the menu, you see that all the stuck resource types get sent to your inventory and the ship's storage goes back to 0/500.

I think the best and most optimal setup is what you show here. Link resources to your transfer station and run the resources manually between planets and then go to your main base and craft for the mad xp boost. It sucks that the cargo links don't work and hopefully will be fixed soon, but until they run on the game time and not real time, they will never be as productive.

phpjeff
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I believe your problem is your trying to use your transfer station for incoming I believe it is ment to be used for you to transfer your product directly to your ship (out going ie: automated manufacturing) without you leaving your ship. just run a link to a set of cargo boxes directly from the cargo link incoming. Do not use the transfer station that way the incoming ship will continue to fill the boxes until they are full.

bigrigtalkgaming
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I had no idea about the command console on the cargo link. That’s the one nugget I needed!

unknownel
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Appreciate the vid, the positivity, and the diagram!

dumbgames
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A few Building tips if interested; The only limit for space is really where you want your initial extractors, so place all those first and build right up to, and around them later. You can then fill up the base over the resources without affecting extraction! Room for cool and useful stuff like a decked out hab/watchtower/work stations/turrets etc!

Build it up slowly best jump in test and plan certain placement as;
1. Storage linked stacks are the hardest to move.
2. transfer/ship platforms require the most space and should be as close together as possible for easy getting around. But it’s all easy to move! (Except large storage stacks)

You can always shuffle around later to better setups, that’s what I did.

I Love 💕 my highly productive beautiful main outpost now! Ty @Tacticat!

warren