What is going on with Star Citizen 4.1...

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GAMEGLASS:

-Star Citizen 4.1 had a rocky release, as is per usual when a new patch hits the live servers, but what has Cloud Imperium been doing to get it fixed? Today I run through the various hotfixes that have rolled out since 4.1 released.

TOBII:

MONSTERTECH:

VKB:

THE BEST WAY TO PLAY STAR CITIZEN:

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Music Used:
-Pedro Macedo Camacho
-Geoff Zanelli
-Unofficial Soundtrack to Star Citizen

Star Citizen is an open development, crowd funded project from Cloud Imperium. Consisting of 2 games, Squadron 42 a single player, story driven campaign putting you in the middle of the Vanduul attacks as an up and coming UEE Navy pilot, and Star Citizen, a highly detailed
first person MMO set within a persistent universe where there are no limits. This includes, space, and ground aspects, massive spaceships with full interiors and interactions, a full dynamic economy which reacts to the players actions allowing for anything you can imagine.
It is all being built on the StarEngine (a modified version of Amazon's Lumberyard Engine).
Please bare in mind that this is heavily WIP and in an alpha state in which much of the foundational tech to make it a reality is still being developed. Both games do not have set release dates yet but you can play the alpha build for the PU MMO which makes consistent progress
with quarterly patch releases throughout the year.

I am an independent content creator and a fan of the game, I am not paid by Cloud Imperium however I do accept ships from them to giveaway to my community but this will by no means influence my opinion or what I say and believe about the project.

#starcitizen #supermacbrother #squadron42
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Since the first hot fix landed I have been loving this game. It has been in the best state regarding frame rates and stability, the likes I haven't seen for a long time.
Little fixes make this game great again, inventory working, ship retrieval working, land refuel repair working, Contracts working. Even silly stuff like chat, creating party's and assigning different colours to them all working.

Glorious game when it's all working like this.

monkey.
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Hopefully they fix the audio issues when landing in a hangar; losing SFX until you exit the ship.

Anachroschism
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Star citizen has been as smooth as ever for me and my friends. No big bugs, no crashes, great performance

odelay
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So today in my 2 hour play session I had 2 “1/8 SCU” boxes disappear through the floor of the ship. I called a ship and it spawned an empty pad instead and I had to claim the ship. I encountered a sever error that lasted about two minutes, but it restarted me and my whole party back in the game right where we were. So nothing lost. All-in-all, that was a very small list of problems comparatively speaking. Game has been running extremely smoothly.

ghironsingh
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I am having problems scanning rocks planet side, items getting stuck in the fright elevators, local contents not appearing in the TDD consoles, and randomly falling over incapacitated (only happened twice). Bunkers are running fine so i am sticking to those for a bit.

tamberello
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I've been having very different experiences when I play, even finding disconnecting and reconnecting to the same shard often changes the performance greatly.

hamitron
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Surface mining has not been fixed and the cargo is still stuck in the ship... Selling still has priority will never change.
The main thing is to sell a new mining ship... But everything around it is bugged.
Ore pod not possible to store, get out of the stations cargo hold.
Mining bugged
Ore processing bugged.
Retrieving ores is completely bugged. Etc etc

--kings
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What was that at 6.49, it was one frame of a person and something about even space ships?

PhantomRider-
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I tried playin again a couple days ago, and I found the feul bug is still a pain and this was in Stanton. You exit station and que quantum with 100% feul then engage jump and "poof" yur feul is gone. More annoying having to stop jump and go back and feul again and try again for the same result. Also, Question, so If we change our Live folder name to HOTFIX then back again once it drops, is that what we can do?

maverickbc
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Over the years youve become one of the only SC folk i watch. I think its the voice, i dunno mb cadence

Woobieeee
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RE Game glass and most media: I love the option for a lifetime pass. I hate subscriptions

FeathersMcClaw
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Any workaround to fix incorrect hangar size? In 4.0 I got assigned Large instead of Small in primary location. It's *so far* to the centre! If that wasn't silly enough, I tried to finish the tutorial 24 times. Now I own 24 Pisces - one for each fail (not "rented" - "owned", because reasons). I'm stuck scrolling through ASOP *for an hour* each time, just so I could run *for a year* to the retrieved ship… 😭 it's been a month! I hoped it'd fix itself in 4.1, but it didn't.

cprn.
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what update did we get today ? 9 of april

feliperamierez
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i keep getting a bug where i can request ships, multiple char repairs later it still pops up now n then

ghoulofsorg
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Interestingly, last night is when my game started crashing hard enough to freeze the entire computer for 20+ minutes before letting go. I haven't been able to log out without crashing all night, and that's after the verify function downloaded over 110 gigabytes onto my computer, after which it was still crashing on exit.

TheBetterManInBlack
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I've been CTDing every 5 minutes. All my ship loadouts have been wiped. Most of my money is gone. And last but not least my HOSAS profile was reset and the profile I saved has disappeared.
Good thing I can't even play so I don't have to go through the headache of remapping my sticks.

RCKETMVNTV
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Like to do the head hunter mission but there don't work

patricstephens
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Thanks for the update, Mac! I hope CIG continue to push out these hotfixes. There's still PLENTY broken in the game.

snaggletoof
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I’m not able to spawn in my med beds at all anywhere I am

Cross_Bones.
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Ryan welcome back hope your time off was good.

jhanwakefield
welcome to shbcf.ru