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What is going on with Star Citizen 4.1...

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GAMEGLASS:
-Star Citizen 4.1 had a rocky release, as is per usual when a new patch hits the live servers, but what has Cloud Imperium been doing to get it fixed? Today I run through the various hotfixes that have rolled out since 4.1 released.
TOBII:
MONSTERTECH:
VKB:
THE BEST WAY TO PLAY STAR CITIZEN:
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Music Used:
-Pedro Macedo Camacho
-Geoff Zanelli
-Unofficial Soundtrack to Star Citizen
Star Citizen is an open development, crowd funded project from Cloud Imperium. Consisting of 2 games, Squadron 42 a single player, story driven campaign putting you in the middle of the Vanduul attacks as an up and coming UEE Navy pilot, and Star Citizen, a highly detailed
first person MMO set within a persistent universe where there are no limits. This includes, space, and ground aspects, massive spaceships with full interiors and interactions, a full dynamic economy which reacts to the players actions allowing for anything you can imagine.
It is all being built on the StarEngine (a modified version of Amazon's Lumberyard Engine).
Please bare in mind that this is heavily WIP and in an alpha state in which much of the foundational tech to make it a reality is still being developed. Both games do not have set release dates yet but you can play the alpha build for the PU MMO which makes consistent progress
with quarterly patch releases throughout the year.
I am an independent content creator and a fan of the game, I am not paid by Cloud Imperium however I do accept ships from them to giveaway to my community but this will by no means influence my opinion or what I say and believe about the project.
#starcitizen #supermacbrother #squadron42
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