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Kasumi's Run - Behind the Scenes [SFM]

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CREDITS:
Animations are from the Phantom in Mass Effect 3
Props are from Neotokyo and Half-Life 2 Episode 2
Model is my Kasumi 2016 Ninja port
Sword & footstep sounds are from The Elder Scrolls V: Skyrim
Music is "Pi^2" from the 1998 film "Pi"
This was a simple test of puppeting the Phantom animations from ME3 onto Kasumi from Ninja Gaiden. It turned into a 6+ hour job of me making it a formal and final video.
The puppeting and choreographing took approximately an hour. The remaining 5 hours went into everything else that ISN'T animating.
This was just a rough draft of the puppeting. It's a bit rough, and I'll be practicing getting them smoother in the future. The purpose of this video was to create absolutely zero unique animation (apart from having her looking up, and fixing her sword going through her head at one point...).
This video demonstrates all of the work that goes into an animation BEYOND the animation itself. If you take out the animation part of this video, it's still 5 hours of work, for a 23-second clip.
Animations are from the Phantom in Mass Effect 3
Props are from Neotokyo and Half-Life 2 Episode 2
Model is my Kasumi 2016 Ninja port
Sword & footstep sounds are from The Elder Scrolls V: Skyrim
Music is "Pi^2" from the 1998 film "Pi"
This was a simple test of puppeting the Phantom animations from ME3 onto Kasumi from Ninja Gaiden. It turned into a 6+ hour job of me making it a formal and final video.
The puppeting and choreographing took approximately an hour. The remaining 5 hours went into everything else that ISN'T animating.
This was just a rough draft of the puppeting. It's a bit rough, and I'll be practicing getting them smoother in the future. The purpose of this video was to create absolutely zero unique animation (apart from having her looking up, and fixing her sword going through her head at one point...).
This video demonstrates all of the work that goes into an animation BEYOND the animation itself. If you take out the animation part of this video, it's still 5 hours of work, for a 23-second clip.