BIG Evoker Changes! Analyzing Patch 11.1 for Devastation & Augmentation Evoker - World of Warcraft

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Patch 11.1 updates are coming fast with the Evoker changes. In this video we wrap up all the changes! OPEN FOR MORE INFO↧↧↧

Check out @Kesslive's latest video for more analysis on Augmentation Evoker:

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I don't know what it is about Dev, but it really feels like it hits a ceiling of how much damage it can do. Last expansion, it felt like in AOE, it would just soar with more enemies, but now with Scalecommander wanting us to press Mass Disintegrate in AOE (unless I've just being doing that wrong this whole time lol), it feels like it really cuts me off at the knees as to how many pyres I can pump out and to me leaves AOE pulls bigger than 5 feeling like I just peeter out once I hit a this threshold. DF, loved huge pulls, like AA tree boss room, now it doesn't feel great.

DeMonDog
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Personally, I'm extremely excited for these changes: I'm someone who leans a little more into liking Flameshaper myself and the changes look really good and solve a lot of the gameplay complaints I had about it (mostly the Engulf/Fire Breath synergy), and Scalecommander looks like it's going to still be just as good if not better than in Season 1. Hoarded Power was also removed for the new Azure Celerity talent and I feel like HP was probably a bandaid that needed to be ripped off for a number of reasons.

Super looking forward to testing these changes out and see how it feels!

elkholm
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They updated the tooltip for Vigor to "Casting Shattering Star Grants Essense Burst" from "Shattering Star Grants Essense Burst". So it's likely that the tierset won't trigger Vigor? They didn't have to change the wording on the tooltip right?

Aaronxhu
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They mentioned haste was to affect engulf, not essence. Also flameshaper got a nerf to its talents for dev. The 20% boosted flamebreath is being made a choice node with the boosted essence spender damage instead of being able to have both. In return they add a mandatory flamebreath 20% duration nerf, which has anti-synergy with the flamebreath devastation talents that want higher uptime. Maybe the buff to engulf's cooldown will offset this.

rayray
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One random thought on the dev 2pc devastation bonus. Wouldn't the 3 shattering stars instead be 6 shattering stars when combined with the Eternity's Span talent?

Really hope that's the case because doing mass disintegrate, randomly proccing masses of shattering stars, and blasting eternity surge everywhere is going to look sick as f**k.

corysteiner
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The Dev tier set isn't as good as it might seem at a glance. Sure, if it synergies with AV, it'll be free EB on DRage and at random... but that is also highly dependent on whether the three free shattering stars count separately—and whether you have two to three targets to maximize your gain, which will not always be the case. The damage amp part of shattering star is going to be hamstrung by its uptime, effectively relegating all of the value in the mechanic to AV. The current tier set causing ES to proc EB on cast is much, much more consistent, whereas swapping to random props across most of a fight will feel a lot less smooth—especially if the proc chance isn't high.

The four piece targeting the damage of empower spells is effectively buffing an already painfully miniscule part of our damage profile. In current sims/with present tuning, Dev's overall damage breakdown skews something like 50-60% disintegrate to maybe 15% from both empowers combined on average. If azure celerity does indeed end up being an additional buff to Disintegrate, this skew is only going to get worse, and that has the potential to cause further issues in AoE encounters due to Scalecommander's dominance and issues with talent point allowance. Currently, the disintegrate/charged blast build vastly outperforms volatility builds, which heavily slows down burst (not that we have much to begin with) and limits our AoE potential due to needing to ramp with disintegrate.

I dunno what made them think that turning what is debatably the lowest impact cooldown in our kit (AV carries the shit out of shattering star) into a tier set was a good idea. Especially with how lopsided our damage profile has become in the wake of all the mastery and then animosity nerfs in addition to repeat targeted spender buffs.

I really hope this isn't what we get come 11.1 launch. Looking at how busted Aug's tier set is compared to what they're offering us—and what we're giving up—just makes me sad, lol.

jsingle
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I wish they would let dev sit in a position where it's a consistent top performer in raid and B tier for m+, kind of like DF. The utility is great, the damage (after the recent buffs) is great, the current attention feels nice but they should make ALL (spec and class tree) 2 talent points 1 point. And combine the 2 essence burst talents, put essence burst as the first talent and make pyre+dense energy baseline. Fixing these things would put the spec on par with how most others are now (i feel like an outlaw in early DF) and also free up points to make Flameshaper viable and possibly maybe allow SC to take volatility.

They need to not lock scorching embers behind font of magic and make firestorm MUCH better. They are adding so many versions of spells to different classes where an aoe follows the target or can be placed at the target's location. Where are these kinds of changes for firestorm? Also dragonrage does not need to take up 3 points. If they want talents to modify it then maybe a talent that puts it on a shorter duration, 1 min cooldown and only allows 2 extensions. Right now it lasts 38sec and I think the option to split that into 2 charges would be perfect for m+ to combat the issue of having a little too much power concentrated into it. They did this for boomy recently and it feels amazing tbh.

liamdavies
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looking at the top rankings, only the top 73 players of Dev. evoker reach the 3K rio. Everybody else is underneath it. How is this possible? is it really that bad?

dv
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Kinda Feels like, soon Augmentation will end up being just a standard dps at this rate and not much of a support.

shaoxiu
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i hope the rescur root break is for all 3 specs not only augmentation...

zangbangtv
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With the Aug tier bonuses and 25% to dps from ebon it’s actually a buff lol

MrMonkles
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Still waiting for frostfire frost guide, guess not gonna happen 😢😢

josesalamanca
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I mean cool but can you talk about fire mage

kingtut