The Brilliant Strategy To Make Deadlock & Marvel Rivals A Surprise Hit

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Tweet from @bootmanmstz This is the little trick developers are using to give their games like Deadlock, Marvel Rivals and others huge hype. Yeehaw

#spragels #deadlock #marvelrivals
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2027: *me patiently waiting for an invite to the Cowboy’s stream because that’s where the cool kids are hanging out* 🤠

willibi
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The idea I like about it is you're more likely to have more 'serious' players at the beginning of the game's lifespan who are more invested in learning and playing the game well if everyone just gets one invite to give out and they're less likely to give it to someone who isn't interested in the game.

booskidoo
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Very interesting approaches honestly. It does get us pretty hype and used to the game without monetization - then monetization for cosmetics I feel like will be more of like a cool addition at that point

vop
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That's really smart, I wish I could make a game.

Belesprit
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I wanna watch you play this. Will you be playing it? I'm loving the game, most fun I have had in a while in a game.

troy
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Valve also wants people who is going to actual play the game not just bash it because its a MOBA because when in goes public I think the casuals wont stick around they don't like MOBAs and if people don't leave DOTA 2 IDK I think this game is awesome I'm loving it

NTGJaguar
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Though it's not the exact same, Concord let you invite 5 friends to the early closed Beta if you pre-ordered the game. I honestly think if the game was fun enough, the terrible character design would be ignored and people would want their friends to experience it.

These games have the upper hand with looking (rivals) or playing (deadlock) infinitely better.

joeybobbson