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Legend of Grimrock 2 - Speedrun - Normal Ending (56:11)

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Any% Normal Ending
-Shipwreck Beach : Lost a bit of time in Ornate Key room since Zarchton was blocking me out and I had to fight the other one coming, had to fight two Mummies in the cave.
-Keelbreach Bog : Didn't get Skullcleave, messed up a bit in the room with Round Key, had to wait for Elder Herder to get out of my way to grab Battle Axe, Herder blocked me after grabing Power Gem, gate opened after 20 sec, Toad was blocking me after Essence of Earth and another one after Power Gem.
-Ruins of Desarune : Had to fight Fjeld Warg group after Hub but I got food so it was worth it, Summon Stones were blocking Meteor and Rage potion before Cemetery, had to fight 4 Twigroots to do the pushing block puzzle, lost a bit of time with Skeleton blocking me after 1st Iron Key, had to bait the last Ice Guardian and take a small detour to grab Power Gem.
-Hamlet of Stormbreach : Forest Ogre blocked me from getting Essence of Air, lost a lot of time with Ratlings blocking access to Brass Key door.
-Crystal Mine : Was a bit confused after Meteor Hammer and lost some time moving around, I got trapped by Giant Spiders in the corridor so I had to fight a couple.
-Twigroot Tunnels : Had to fight 2 Fjeld Warg groups and 1 solo Fjeld Warg to reach Twigroot Tunnels, lost a bit of time trying to grab Throwing Knife, fell down the pit before Power Gem and got a feet injury (lost 20 sec), had to fight 2 Twigroots after Essence of Fire, needed to use the Crystal in the Beach.
-Wormbound Catacombs : Threw an extra Rock in the pot breaking puzzle, I tried to skip Xelenoid in the first corridor but I probably lost more time (edit: yes I did, 15 sec to be precise!), not sure why Undead spawned in Xarant's room but I only had to fight one to get out, another Xelenoid blocking me after Skull Key and then two more. I tried to skip them moving around but I fell in down (obvious feet injury) and had to go through Skull Key door once more (not sure if it was worth it with the paralyse RNG - edit: no it wasn't, lost 20 more sec to be precise!). Forcefield puzzle gave me a hard time so I decided to take my frustration on Skeleton Archer group.
-End : Had to fight a Summon Stone after getting out of Cemetery, it was day so I had to sleep a lot to get Essence of Water, I was focused on inventory and didn't see early Trickster, got juked by Mr. Crab, I got hit by Xelenoid after spectral orb puzzle and was really lucky I did not get locked into place on the moving platform (still got a feet injury though), Spider and Slime both blocked access to pit I had to drop (probably should of fought them - edit: yes, could have saved around 10-15 sec!).
-Boss Fight : I wasted a Greater Healing Potion and lost a bit of time thinking I picked up Rage Potion earlier, it looks like I hit myself with 1st Lightning Bomb and didn't do any damage with all the others in the first phase (boss is like a cross pattern in a 3x3 zone and corners don't take damage but still waste Bombs it appears). I also forgot to use the Crystal of Protection for a better chance at one cycle.
Overall : I was extremely happy to finally get WR (and beat it by 1½ min)! It's hard to decide between fighting enemies or stay invisible and wait for them to move but more xp is not bad. I improved a lot with Fish / Torch grab and lever / button hit while moving. I tried some alternate strats between last run and this one and ended up ditching most of them. I completely forgot to switch Sabre with Ax when 2nd Barb got Heavy Weapons 5. I will start working on True Ending route now.
-Shipwreck Beach : Lost a bit of time in Ornate Key room since Zarchton was blocking me out and I had to fight the other one coming, had to fight two Mummies in the cave.
-Keelbreach Bog : Didn't get Skullcleave, messed up a bit in the room with Round Key, had to wait for Elder Herder to get out of my way to grab Battle Axe, Herder blocked me after grabing Power Gem, gate opened after 20 sec, Toad was blocking me after Essence of Earth and another one after Power Gem.
-Ruins of Desarune : Had to fight Fjeld Warg group after Hub but I got food so it was worth it, Summon Stones were blocking Meteor and Rage potion before Cemetery, had to fight 4 Twigroots to do the pushing block puzzle, lost a bit of time with Skeleton blocking me after 1st Iron Key, had to bait the last Ice Guardian and take a small detour to grab Power Gem.
-Hamlet of Stormbreach : Forest Ogre blocked me from getting Essence of Air, lost a lot of time with Ratlings blocking access to Brass Key door.
-Crystal Mine : Was a bit confused after Meteor Hammer and lost some time moving around, I got trapped by Giant Spiders in the corridor so I had to fight a couple.
-Twigroot Tunnels : Had to fight 2 Fjeld Warg groups and 1 solo Fjeld Warg to reach Twigroot Tunnels, lost a bit of time trying to grab Throwing Knife, fell down the pit before Power Gem and got a feet injury (lost 20 sec), had to fight 2 Twigroots after Essence of Fire, needed to use the Crystal in the Beach.
-Wormbound Catacombs : Threw an extra Rock in the pot breaking puzzle, I tried to skip Xelenoid in the first corridor but I probably lost more time (edit: yes I did, 15 sec to be precise!), not sure why Undead spawned in Xarant's room but I only had to fight one to get out, another Xelenoid blocking me after Skull Key and then two more. I tried to skip them moving around but I fell in down (obvious feet injury) and had to go through Skull Key door once more (not sure if it was worth it with the paralyse RNG - edit: no it wasn't, lost 20 more sec to be precise!). Forcefield puzzle gave me a hard time so I decided to take my frustration on Skeleton Archer group.
-End : Had to fight a Summon Stone after getting out of Cemetery, it was day so I had to sleep a lot to get Essence of Water, I was focused on inventory and didn't see early Trickster, got juked by Mr. Crab, I got hit by Xelenoid after spectral orb puzzle and was really lucky I did not get locked into place on the moving platform (still got a feet injury though), Spider and Slime both blocked access to pit I had to drop (probably should of fought them - edit: yes, could have saved around 10-15 sec!).
-Boss Fight : I wasted a Greater Healing Potion and lost a bit of time thinking I picked up Rage Potion earlier, it looks like I hit myself with 1st Lightning Bomb and didn't do any damage with all the others in the first phase (boss is like a cross pattern in a 3x3 zone and corners don't take damage but still waste Bombs it appears). I also forgot to use the Crystal of Protection for a better chance at one cycle.
Overall : I was extremely happy to finally get WR (and beat it by 1½ min)! It's hard to decide between fighting enemies or stay invisible and wait for them to move but more xp is not bad. I improved a lot with Fish / Torch grab and lever / button hit while moving. I tried some alternate strats between last run and this one and ended up ditching most of them. I completely forgot to switch Sabre with Ax when 2nd Barb got Heavy Weapons 5. I will start working on True Ending route now.