The History and Legacy of Two Infamous Fallout Creepypasta

preview_player
Показать описание

Today, for a little Halloween Special, we are going to take a look at the history and legacy of two of the most iconic Fallout creepypastas. The internet is one of the greatest places to share creepy and scary stories. People across the globe are able to share and spread strange encounters across the web anonymously. This led to the internet phenomenon known as the creepypasta. Creepypastas are creepy stories that are meant to be shared and spread across the web. They are designed for virality. So strap up, grab a drink, and let's get into it.

If you liked this sort of video, feel free to like, comment, share, and subscribe.

Have a Happy Halloween and a good rest of your day!

Cheers!
Рекомендации по теме
Комментарии
Автор

It’s risk free with NordVPN’s 30 day money back guarantee!

N_orte
Автор

I loved the radio number one because the idea of a secret number station would be totally believable. Obviously the whole “predicting the future” thing is a choice, but an easter egg like that would fit perfectly in the Fallout universe.

ToxicBanana
Автор

lone wolf radio shack gotta be one of my favourite locations in the game, whether it be fast travel convenience or for the silly dark lore it holds, also thank you for not leaving out any details and being thorough.

I didn’t know that there was a mod made afterwards, nor a perk about it.

twistedtunes
Автор

Back when the queen died, the numbers station creepypasta was on my mind.

SockEater
Автор

Ghoul Whales. I used to be so scared of water in the fallout series just to realize it’s very bland. It needs to become more expansive.

Sylsnt
Автор

I never really knew about the lone wolf radio creepypasta but when I visited the trailer I did have a funky feeling. It just feels bad there and now knowing that bit of knowledge.. just makes the feeling worse.

nikolaithewretched
Автор

Bet you ten bucks that retellings of the numbers station creepypasta will include the real date of the queen’s death.

mapleflag
Автор

I miss when I was younger and creepypastas was starting to blow up I used to sit up at night and read it until I was so scared I couldn’t sleep but now I’m 26 and I can’t sleep unless I listen to mrcreepypasta, mr. creeps or creepsmcpasta.

vexxhearts
Автор

"as on days like these, we are all Brits."

spaceacepl
Автор

God i love the numbers station, only creepypasta that's ever worked on me

garbagecan
Автор

I'd always heard that Lone Wolf Radio was where Ulysses sent the message to the Courier that called them to The Divide.

highcat
Автор

I never knew abbout the "Lone Wolf Radio" creppypasta but when i found the place i defenetly had some unneasy felling abbout it, the bottles, the destroyed radio equipment, the writing on the walls, it made me think that the place was inhabited at some point by some poor lone soul that saw what happened when the bombs fell and thought they were the last survivor or something like that.

Edit: I just saw more people in the coments saying basically the same :'D

jamesd
Автор

Lone wolf radio is one of My favorite creepypastas

dontsayit
Автор

In defense of Local 58’s scare content, it is a guy’s pet project, not a “hacker” channel. All the content is either stock or handmade.

Also the numbers station thing I remember had something to do with a *boop* you hear sometimes between voice lines for some reason

Otterdisappointment
Автор

You think a cut quest is **less** believable than a video game predicting the future?

lacintag
Автор

Turning the Lone Wolf Radio creepypasta into a mod is cool, I wonder of someone could do the same with the Fallout 3 Numbers Station.

TeCHnORiOT
Автор

The "problem" with game-based creepypastas like these are that as these games are available on PC, you can simply look at their files to see if they're BS or not, and even if there _is_ something to them, there should never be any actual mystery over how they function or how they are triggered within the game, since again, you can see *exactly* how they work by simply looking at the files. This is especially true of games with modding tools as developed as the ones that Bethesda titles possess. For those reasons, I can never suspend my disbelief enough to buy into these sorts of things. I am just too familiar with the games in question and software development in general to ever think that something like "haunted" games or secret number stations could possibly be real. In the case of haunted games, there is just no way in hell that ghosts, granted that they're even real, could possibly know how to manipulate software code. I spent four years at university learning how to do it, and I'm not even that good at it! In my opinion, paranormal game experiences are something that you can only buy into if you don't understand how software works. Once you've seen behind the curtain of how it's all done, it's impossible to revert to an earlier mindset in which you didn't.

Interesting video nonetheless. I was already aware of both of these creepypastas, but I hadn't read the number station one in a decade, so the details were "new" to me.

DovahFett
Автор

Last time I heard the Numbers creepypasta was before I played Fallout 3. It's so satisfying to finally recognize those names and locations.

LabMatt
Автор

No chicken tendies?!? That’s scarier than any Fallout creepypasta

shotgunspecialist
Автор

Is there enough material in the interwebs for you to make content like this more often than just Spooky Season? Not just creepy Fallout content (because you’ve already proven you’re great at that), but specifically Fallout creepypastas? I would REALLY enjoy you taking more deep dives into this kind of content! Great job as always, and I hope this video does well!

stonythechimist