2D Devlog (3 of 3 ) | Tutorial | Unreal Engine 4

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Time Stamps
- Changes made between tutorials
00:00 - 00:40 simple art changes
00:41 - 01:14 added blocking volumes
01:15 - 02:56 Added camera lag and increase camera width
02:57 - 06:15 Cut tree mechanic fix
06:30 - Save load game and checkpoint.
In this tutorial I firstly cover any minor changes I did in my own time. Then we fix a bug with the chest, axe and tree mechanic.

Later we make a save and load game mini blueprint system and finally a checkpoint where the player location is auto saved so the player can be spawned there.

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Hey! I really loved your tutorials, i would love to see more of them, the way you exlpain the details it's perfect. I wanted to learn about aim offset and weapon sawp for 2d side scroller. If you can make a video about them, it will be great help. Thank you for the wonderful series!! :D

snehithnair
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Yaaay, been waiting for this :D Thank you!

ljiljankocurcic
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Would like to request something. Can you try to adjust the jump settings from 3rd person into more realistic when it comes to gravity? I feel like the character is jumping too long.

pakorei
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