Flutter next Level - Level 1 - Part 3: Shadows & Prefabs - Tutorial

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In this Tutorial-Series I want to take you through a journey of embedding 3D-Models into Flutter and have full control over your model, animations and environments.

In the third part you will learn how to add a simple shadow for the car and save a lot of shadow calculations and also save battery-life. Furthermore you'll learn the concept of Prefabs in Unity and why we will need that concept for the future levels.

Tesla added a 3D-Model to the Model 3 and Y, but not in their app. We'll integrate those models into Flutter and make it even cross-platform here.

So be prepared and bring your apps to the next level!

Thanks to Rody Davis for the Image of the actual 3D-Model of his Tesla Model 3 :)
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Sorry for the only 720p60 quality. Next Level will be definitely in 1080p! See GitHub project in the link in the description 🔗

hmdr
visit shbcf.ru