How to Launch a Game on Steam - Before Release

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✅ In this video I go over my general To Do list to prepare for launching a game on Steam.
This list has been crafted over several years through my 8 Steam Games.
👍 Learn to make awesome games step-by-step from start to finish.

What do to After launch:

00:00 Intro
00:34 How to sell a game on Steam - Before Release
01:08 How to make a good Steam page, gifs, gathering wishlists
02:08 How to make a good Game Trailer
03:14 Screenshots
03:32 Add Steam Tags to boost visibility
04:30 Implement Steam Features, Achievements, Trading Cards
05:26 Steam Workshop
06:37 Make a Steam Developer page to gather fans
07:08 Increase sales with Localization
08:00 Analytics and Diagnostics
09:00 Special Testing: Low framerate, weird resolutions, aspect ratios, safety errors
10:50 Misc
11:56 How launch a game on Steam - Before Release

If you have any questions post them in the comments and I'll do my best to answer them.

See you next time!

#unitytutorial #unity3d #unity2d

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Hello and welcome, I am your Code Monkey and here you will learn everything about Game Development in Unity 2D using C#.

I've been developing games for several years with 7 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey.

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Here's my general To-Do list to prepare for launching your game on Steam
👍 Learn to make awesome games step-by-step from start to finish.

CodeMonkeyUnity
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Me who is nowhere near a release: yeah, always good to be prepared.

theknightikins
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What to do before release the game :
- Make the game

NoName-vghf
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Thanks for sharing this awesome to-do list. It is really helpful, especially for the solo game dev who is plan to release the first game! :)

LeeTGame
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Your videos are amazing! I've learnt so much from them. But for all the things that you've shown us, there is one thing that I think is really important (particularly for RTS and RPG games, is how to make for example a Character Sheet?). I have scoured the internet for ways to make this kind of UI and have somehow always come up dry, the kind of thing you find in games like Age of Empires where you can show the UI updating and actively writing on screen. This and how it links to background code is something I would find extremely useful. Anyway, thanks for what you are doing and teaching people like me this craft.

liamr
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Thank you for this video! I've been making a game for 2 months now (thanks to your turtorials) and now I wanna release it on steam.

viktorvanchov
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I’m starting to seriously look forward to new videos from you. Thanks for sharing!

meeesh
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really helpfull video. definitly going to help me release my game once its ready :) keep it up

mendalosindiedevrpg
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I know this vid was 3 years ago but this pointed out so many helpful things to keep in mind thx!

mronion
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In case no one has told you today -- you're awesome. The youtube algorithm and your content are made for me....thank you yet again.

Rekindle
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What do you think is a good amount of wishlists before launching?

PeterMilko
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Much love, i have began working on my first game, inly the info, a story line, side quest, characters, stuff like that, earned a sub

ImnotGhostface
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You Sir, are a good person and a saviour. Thank you.
I just discovered your channel. Instasubscribed.

noiJadisCailleach
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Love this, very insightful! I’d love to see a video on how to update a game after its already been released, keep it up!🥰

Kro
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This is a great video! We’re probably one year away from release so it would be cool to see a video about how to build an audience 6-12 months before release too. I didn’t know the game you built in all tutorials actually was a real game, congratulations on that, it looks really cool! I missed a lot of your latest videos, since I knew everything I wanted to do, I just wanted to get stuff done. By the way, I think we talked on reddit a while back. Nicmar’s my name there. Hope to see more vids soon 😀

BlueGooGames
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Just miss-read the title thinking you were scamming people on how to get an unreleased game on steam and was gonna make an aNgRy cOmMeNt but uh yeah. Keep up the work!

TYavaJ
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I'm genuinely surprised this is the only mention of localization on you channel despite it being so beneficial and such a good implementation. I hope one day we get a full tutorial, but for now I understand the concept although my version will not be as pretty as yours lol

TheOneWithComments
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Thanks for the list! I think it will be great if you can do a tutorial of how to actually load a game to steam, how to prepare the files and so on would be great!

YehielCertner
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Thanks! Informative and really nicely edited footage.

ss
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Hi! Thanks for this very helpful vid! I'm working on my first game right now and was kinda stressed about making sure people play, so thanks for the tips!

ghoste