Can I 'beat' Dwarf Fortress in just 6 years?

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You're supposed to carefully manage your wealth and grow at a steady and sustainable pace. But what if I don't want that? What if I want reckless breakneck growth no matter the sizable risks associated with it? Can you 'beat' Dwarf Fortress by achieving the maximum rank in half a dozen years if all you do is print money and rush the end game?

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In blind ogre's description it says "values family" "Seeks Harmony" and "Developed Empathy" I love him hope nothing bad will happen to him

dunnoowo
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Leaving soldiers on alert 24/7 to train forever is actually worth it sometimes, due to the fact that most combat skills have no effective cap. "Legendary" is achieved at level 15 in the skill, and though this isn't communicated to the player at all, level 15 is not the end. Most skills effectively cap out at Legendary +5, or, 20, because they just don't scale any further. Combat skills, however, largely do not. Armor user caps at 15, where your armor now weighs absolutely nothing on you — further levels do nothing. However, weapon skills, such as Axedwarf, and Dodger, Fighter, etc, continue to get more and more powerful as the levels go on. A Legendary +25 (level 40) Axedwarf will have a huge advantage over another fighter with a base Legendary (level 15) in their chosen weapon skill — and with a very very high Dodger, this can sometimes mean the dwarf in question is outright impossible to hit.

So, if you want a core of 10-20 soldiers that just train and spar round the clock to become as powerful as possible so you don't have to constantly call up the entire military, it's not a bad idea.

lordofhell
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Marksdwarfs have been bugged out to all hell for years, it's one of the "priority" things that they never seem to come around fixing.

-Kidzin
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I was honestly sad the gentle ogre was killed... that felt unacceptable. There should be a ability to put entities that arent part of your dwarf list under your fortress' protection. So any visitor would know they arent allowed to kill them just like visitors know they arent allowed to kill dwarfs for no reason.

kernsanders
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I don’t know if you know this, but you can engineer a mist generator FAR easier than the one you designed in this video. You don’t need any direct water sourcing at all in fact, so no need to pump water up from the caverns. If you create a closed loop of pump stacks and use a pond dump zone to put in literally a single bucket of water into the system, and that water can loop endlessly and create infinite mist. You can create a simple one with as few as four pumps, but I prefer to expand it out to 8 in a larger square so the mist has a larger area of effect.

jacob
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The monarch is a really interesting beast as it seems to be a way of sort of self-terminating a fort after a certain point. A monarch will always make their great adamantine demands, and it either results in a point of satisfaction that leads you to retire the fort, or it kills everyone.

CommandantLennon
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Honestly this just builds into the RP of dwarves being super greedy

pedrotbird
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I'm a big fan of the bedroom layer, this is pretty similar to how I like to do my forts as well, but I think you have the better actual design here.

dragonmaster
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back in the day when training swords were first added there was a small mistake that made wooden training swords one of the deadliest weapons for a brief time.

joehelland
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You can sell items inside barrels and bins with out selling the bin. Also animals and population if I'm not mistaken can be tweaked in options.

Vulcan
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I want to let you know that 'Dwarven caravan with 60 geese' has appeared in my D&D campaign as a travel encounter

waffleswafflson
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I remember in one game my Fort became the Dwarfhome in the very first year. Somehow the rest of the entire civilisation was wiped out during world creation.

And you know what? Having a King or Queen right from the start is rough - because they are so demanding! Trying to even get your dwarves bedrooms and enough food while a stroppy monarch is demanding a palace.

andromidius
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What I love about this game is that there are multiple ways to do this. I do plump helmets, cut gems, shell figurines, fine meals - And I am usually buying the third caravan out completely. I usually start with all seven armed and armored too... Let them learn the rest as they live. Came in handy last dangerous fort I started... Minotaur arrived 2nd spring.

mybrainisshortcake
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I think I learned more lessons on how to play from this then I do from most of a dozen how to guides.

Hazmatt
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That is most likely best content in the platform about dwarfs keep it up

upi
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hey i love this whole series of weird fort challenges. I tend to binge the whole playlist during the work day. the storytelling you extract from game "features" is hilarious and always on point.

keep it up man

stonecoat_art
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I think this might be the first time ive seen the circus successfully opened during a playthrough. Good job.

andrewm
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the beeline for the king the ancient creature makes is absolutely hilarious.

henryneal
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Awesome! I might have to try an attempt at this speedrun myself looks very fun

Kholdstare
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Love seeing Dwarf Fortress vids! Keep it up!

dreamofyesterday