UE Motion Graphics for Films and TV | Unreal Fest 2022

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Multi-award-winning motion graphics artist Jonathan Winbush will demonstrate the workflow he's developed while doing motion graphics for movies and television shows. Using Unreal Engine in conjunction with software like Cinema 4D and AfterEffects, Winbush will show you how to build from start to finish so that you too can see how to utilize Unreal Engine in your mograph pipeline.

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Wow thank you, this was an excellent presentation. This guy is a talented instructor and artist. Lucky me! Gonna go try this out now. Bravo!

thegildededge
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Hearing someone laugh during my pug forest challenge entry at 4:16 really made my day! Great presentation Winbush!

Megasteakman
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Outstanding presentation. One of the best I've seen.

slickd
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Awesome+Amazing+Excellent ... TQ Winbush

norshco
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Absolutely amazing AAA project! Thanks, guys!

cg-school
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Thanks! Awesome work, UE for MotionGraphics is the future!

helmutroll
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Excellent presentation. Really see the power of this UE 5 motion graphics workflow.

lyravisionmusic
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nanite grass got some issues with culling even with preserve area on 😞 hope it will work flawlessly one day. flowers have the same issue only trees and bushes work well.
​idk if raytracing fix that issue? it should be able to trace a ray from pixel to the triangle that should be rendered? maybe have a more aggressive preserve area for grass?

FrakyFrapz
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Great intro, thanks so much - exactly what I'm looking for. What type of rig are you running, or what would you recommend? I'm looking to buy a new one now, (I think I heard you say beefy laptop, and would great to be remote if possible!)

EzeroJ
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Also the 3D navigation in the port is backwards, don’t understand why they don’t reverse by default since most 3D applications have it that way, and we the artist expect similar functions, adobe is leading on this and C4D had adapted similar functions based on adobe in my opinion, with unreal it seems like they are some how reinventing the wheel on how we the artist use the software, been using adobe suit for over 20 years and C4D for about 18, so epic please use similar UI and functions menus as adobe an Macon and I will love you for ever. :)

izzyrodmon
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🙂 When Unreal engine support Blender files directly?

RahulkumarManori
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not able to find object id option in the render settings ?

jamit
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This is why I am working on a Super Workstation for a New Type of Gaming...

PicaDelphon
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Unreal keeps crashing on a Mac using cineware plugin, doesn’t anybody have the same problem?

izzyrodmon
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Got bad news for iMac user. New Unreal engine program doesn't work M1 & M2. They have to sell M1-M2 non-Arm processor. it doesn't work on plug in. What's the good news for iMAC users? you can use old programs tor Unreal engine.

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