The Minecraft Movie Has no Scaling?

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I've made a couple of observations about the Minecraft movie teaser trailer that everybody has been raving about. They could absolutely just be some strange creative choices, but with how bad the rest of the trailer was, I think that taking this seriously is okay.

#minecraft #minecraftanimation #minecraftmovie
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Delving further into the trailer for another video where I measure the Minecraft trailer world using Jason Momoa, I did find reason to believe that what comes across as weird scaling is just the creative decision for some blocks to be different sizes than others. I still think that is a strange decision, but it's definitely not as bad as I'd thought originally.
What's really bad is that I think the characters might be different heights in different scenes, and while I'm not smart enough to prove it, that is something I delve into a little in my most recent video.

CrookedRatt
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So THATS why the backgrounds looked so weird 😂

dappled_blue
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The fact that it's for kids should mean that it's even more egregious when a movie is poor quality, since a childhood is a precious thing to waste on rubbish movies, and we don't want the inspiration for the next generation of writers and artists to be a bunch of mediocre crap.

SEBSEB
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"Its a kids movie" God how i hate that notion.
Puss in Boots 2. Spiderverse 1 and 2. Owl house. And plenty more.
There is incredibly great "kids" stuff out there that is way better than anything that declares itself as "adult".
Just make a good movie.

EDIT
Oh and let me be absolutely clear. I am not saying this is good for being kids content. I am an adult. These are some of my favorite things I've seen in recent years. It's just good cinema that just so happens to ALSO be suitable for kids.

symmetry
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it could have been so much easier if they built the backgrounds in actual minecraft and then applied some out of this world shaders and textures

frigidwolf
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It makes sense for them to vary the block size on the small scale and even to have slopes, just so the ground would be walkable, but the level of inconsistency is jarring nonetheless. What's even worse to me is that they for some reason decided to balance that smoothness on the smaller scale by making that mountain range look like a bunch of giant cubes when the actual game doesn't look like that at all. Actual minecraft on a larger scale is rather smooth. So because it deviates from the strict 3D-grid structure of Minecraft and inconsistently uses that "blockiness" as it pleases the movie falls into that uncanny valley that's typical for AI art because it feels like things have been mixed up in ways that wouldn't even occur to a Minecraft player.
Simultaneously that's pretty much the type of artstyle a live action Minecraft movie HAS to have so that real people don't look too out of place since Minecraft isn't scaled to real humans, but that just goes to show that adding real humans was a mistake to begin with.

Mantaforce
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I think the issue is they're trying too hard to make things look blocky. They don't just want voxel ground, they want BLOCKY ground too to go with the voxel, so some places look more "natural" while others are these big chunks of cube

hubguy
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They used AI images in the promotional material leading up to the movie. In one video, you look inside jack blacks trailer, and its full of really weird and obvious AI generated steve art. I have no doubt they used ai for th3 designs and backgrounds

RevorDragon
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yeah, now that you mention it...
I thought the animals looked ai generated, but then I thought to myself "but they will move around, so how can they be ai?"
but given that the scaling is a mess in the backgrounds too just like how ai images tend to be, I have no trouble believing that the entire movie is going to be an ai fever dream

hidebehind
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I thought the exact same thing when I first saw the background. It looks very AI generated.

bencleverwink
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the creeper on the logo of a trailer looked really like an AI.
i am not surprised by the fact they used AI in all movie.

differentone_p
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Out of all the takes on this movie. This is the most correct take.

NimoClancy
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Literally nothing about this movie looks good. It’s actually un-fixable.

Natsuki_Kat
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I watched another video where they called it “mixel” art - pixel art where they have used different scale/sized pixels in the same work of art and it ends up looking unfinished and amateurish. Same problem as with the scale of the characters. You can’t get a proper perspective feel since everything is so inconsistent. It makes it hard to tell how tall the characters are and how they fit into the world.

DustyGinger
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it should have just been the lore of Minecraft, before there were piglins in the nether, before they went to the end, before everything. before the ancient builders were wiped away, that era of Minecraft, it should have alluded to new updates for Minecraft in the future. I could have written this story waaaay better than who ever did, and I haven't even seen this story, i just know it'll be bad. it should be a story about Alex and Steve, you know, the main characters. they could have experienced the death of their developed world, waking up to find only ruins, villagers and a whole new system for how things have been. post apocalypse type movie, but more of the pre apocalypse than post.

AverySchuberg
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To me It's like the "Fnaf pixel art" situation. Where it's not actually using pixels but instead the Square tool. Only this time it's 3D so it's a "Cube tool" intsead of Voxels

hayond
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and this movie took 10 years... minecraft pro builders can do this in 10 hours, put on some shaders, and get a way way waaay prettier results.

basedhimejosi
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Thing is. It isn't that the perspective is wrong, it's easy to know what's in the foreground or background
What's bad is that the rules that apply to some blocks don't apply to others
Why is there gradient fidelity in the size of some things i.e dirt, but then other things are REALLY blocky and big and only so (this is also dirt)
Why do trees have tiny branches connected to leaves, but trees still float if you break a middle block - why can't the leaves just float
WHY IS THE WOOD GRAIN ROUND IF THE BLOCK IS SQUARE
Also the sun is inconsistent. Some things look fine, but a lot of the light levels are all off. From illumination on the characters faces, to the 'direct' sunlight on characters vs the background

REDIUM
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If every sale of minecraft yielded $1 to the minecraft movie.
You'd have over a $300 000 000 budget.. why do they not just give it the respect it deserves

pixart_king
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I’ve always thought that the mountain arch thing looks like somebody built it with world edit but didn’t have enough time to smooth it out.

snoiper-bpvf