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Make an Online Game with Unity, NodeJS, Typescript | Part 14 Battle and Turn System

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Part 14 of my course on how to make an online game in Unity with your own architecture, using NodeJS, Strapi, Typescript.
Populate your character's possible skills in the battle screen and handle the targetting and send that turn to the backend server
Populate your character's possible skills in the battle screen and handle the targetting and send that turn to the backend server