Grand Theft Auto In Unreal Engine 4 (ALS + Advanced Drivable Cars + Traffic System)

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this is my gta prototype im working on for unreal engine that combine ALS + Advanced Drivable Cars + Traffic System

Assets used:

ALS Interaction system created by Jakub
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Looks good, nice mechanics. Im making similar style ue5, i now understand why it took years to make the real GTAs lol

jagolawgaming
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looks good. You will need procedurality in that game if you want it finished

kidpogd
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nice work, congrads, is a hard work. nice, nice, keep doing it!

msinclaircorp
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I would love to know how you used the advanced cars instead of the Ue default ones.

ORIVX_Music
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Can You put the Marketplace Links for ALS + Advanced Drivable Cars + Traffic System ?
Thanks.

ECHSBACHS
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hey i have a question so i retarget and reparent to ALS v4 and working fine all animatons and driving in the deault als map and default Drivablecars map its all good but i downloaded the modular neighborhood and when i place the cars BP down the character does the animation to get in but is not opening thedoor so he just goes through the door and opens an invisible one also my character is not staying relivent tot he cars direction he is doing the drive animation while in the car but if i turn the legs point out the door or he turn all the ay around in the seat just facing one direction any advise ?.

GAMEBRVIP
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Does your existing character get in the car, or does it swap with a dummy like Advanced Drivable Cars does by standard?

VirtuosoCEO
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could I use your project file of this?

dailydriftclips
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i will pass dont have money
i will create a traffic system by my self

ibinary
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free download please it will help me and even other people

munuberaoficial
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This simply cannot be comapared to GTA - the dummy is entering the vehicle WAY TOO SLOW!

-Burs
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