Making a Rust Game with Bevy in 48 hours: GMTK Game Jam 2023

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This is how I made my game Doom Devourer for GMTK game jam 2023 in 48 hours or 2 days using Rust and the Bevy game engine in an ECS! This was my 2nd time using Bevy and Rust in a game jam and I fell into lots of pit falls during the development of the game.

Join my discord!:

The game can be found Here:

Software used:

If you liked this video here are some youtubers who i like to watch and am inspired by:

Makes entertaining and fun videos is making an fps called karlson!

Really good videos and tutorials about graphics programming mostly.

Enjoys learning lots of frameworks which is his main focus.

Has a lot of interesting gamedev challenges on his youtube.
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This is so cool! I love seeing more bevy + rust content

zakgrivell
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the music for the game was made by my friend and discord user Miplu#1782 which i forgot to mention in the video

bipedpotato
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Inspiring! your hard work inspired me a lot. Thank u.

indierusty
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Great job! Very impressive. It was interesting to see the tools you used. I still haven’t done anything in Bevy yet. Thanks for the continued inspiration.

Perspectologist
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It sounds stupid, but if you have absolutely no tools whatsoever, like a text editor and an image editor, you could just use pngs as levels and set up a specific pallet for a specific translation of the color information

sproccoli
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do you use rapier2d for stuff like movement and platform collision?

PorkstormPlays