Manor Lords: Let's Build A Historically Accurate Village!

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Today, we're beginning a multi-video journey on which we will be building historically accurate and authentic city designs in Manor lords, a highly anticipated city-building game! I will explain how the game works as I play and explain some historical details as we go!

Manor Lords is a strategy game that allows you to experience the life of a medieval lord. Grow your starting village into a bustling city, manage resources and production chains, and expand your lands through conquest.

Inspired by the art and architecture of late 14th century Franconia, Manor Lords prioritizes historical accuracy wherever possible, using it to inform gameplay mechanics and visuals alike. Common medieval tropes are avoided in favor of historical accuracy, in order to make the world feel more authentic, colorful, and believable.

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Were you wondering what to watch until the Manor Lords Early Access period starts on the 26th?
We will be building historically inspired villages in DAILY Manor Lords videos - Make sure to subscribe!

OneProudBavarian
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Trust OPB to get access to this and spend the video talking about historical German village planning. We'd have it no other way.

jonathondouglas
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I think Lidl and a large coal power plant would fit in nicely

thmas_papilln
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HELL YEAH BABY, LORD THOSE MANORS, LET'S

albamunoz
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Historically, tanneries would be placed far away from settlements due to the intense odour they produced. For our dear Mr. Bavarians sake, I hope that's not something they've modelled in the game..

Grimmy_Grimes
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Historically tanners would be build down wind and near running water, since that job was a nasty business.
Also, for historical villages you could look into the Angerdorf or Dutch brinkdorp where the communal green was also used to house the livestock. Maybe something for when you get sheepfarms?
Lastly: consider how lazy people would cut through open terrain. If there are no obstacles (foliage, rivers, elevation) would you really walk in a round about manner? Think of some desire paths between places of work and housing. No one takes the perfect 90 degree angles at T intersections if a Y would shave of some meters/yards ;-)

jugler
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I worked on an archaeological site near the town of Zeitz in southern Saxony-Anhalt. Large medieval monastery and for some weeks a guy worked next to us on a memorial stone about the killing of a Bishop by a "slav" and one of the last local pagans (most likely Sorb or Polabian). Funny thing is, local legend paints the Bishop as an asshat who had it coming.

RainBrain
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When I saw the round design it immediatly reminded me of Charlottenburg, the only round village in Romania.
It was founded by German speaking immigrants from Swabia and South Tirol

gheorghitaalsunculitei
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OPB comes in with the PERFECT approach for this game. A well researched, carefully considered, authentic and original approach to village design. 👌🏻

RobFrank
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It's crazy how well this game is designed!
The consequence is that you may create a realistically looking (and functioning!) medieval villate but also a larger town.
I've mangaged to re-create my home town (Krakow, Poland) and it looks and works just great!

pluki
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From one Bavarian to another: THe Baron that is the antagonist int he non-peaceful modes is named "Hildebolt von Berenreute" (currently has a type, missing the second "r") after a character in the song "Maienzeit ohne Neid" by Neidhart von Reuental. The song is also part of the soundtrack.

undertakernumberone
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"She doesn't seem very happy, maybe we should tax her a bit more" LMAO that throw away line was really funny!

__-bkmm
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OMG I love it! Historical knowledge and explanation combined with a nice game is my favorite type of video!

ShadowDragon
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I just imagine this lord just popping in and out of reality to explain something out loud to an invisible audience and these peasants are just scared out of their minds while they're working.

Viindiagram
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I LOVE THIS ANGLE. Historical authenticity to go with historical authenticity. It is so right! And I love me genuine German pronunciation for German names too :)

biggishbean
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*German:* Keeps mentioning "living space".
*Eastern Europe:* 😳

doidrs
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One the one hand, it's great to be able to see more of the game, on the other hand, the next 2-week wait will kill me. I need it now!

LadCarmichael
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I have been waiting soooo long for this game i am excited

simbelik
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since you're into history: hildebolt von bereneute (probably a typo, since it should be berenReute) - the name of the competing AI - is a figure from the song "mayenzeit (one neidt)" by neidhart von reuenthal and one of the opponents of the troubadour. the song is even part of the game's soundtrack - without lyrics though.
neidhart himself was an interesting person, because unlike the 'stereotypical minnesang' (where the troubadours express their affection towards higher ranking noble women), he was the founder of the so called 'dörperliche dichtung' (where the troubadour expresses his affection towards simple peasant girls, but usually being similar unsuccessful as the other minnesänger) and thus kind of mocking the 'stereotypical minnesang'.

montanus
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>historically accurate village
>feudal lord personally oversees each and every household, micromanages production, and pools resources in his storehouse

KissatenYoba
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