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WOTC’s Newest OGL Ruse: Obfuscation, Misdirection, and Psychological Tricks
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Until WOTC drops this business of attempting to unauthorize OGL v1.0a, I urge all D&D fans to cancel their D&D Beyond sub, stop buying WOTC products, and send the money elsewhere! Vote with your wallets; Wizards executives won't listen to anything else.
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Now that Wizards of the Coast has been exposed for trying to sneak behind the D&D community's back with an update to the Open Gaming License (OGL), they are changing their tactics. WOTC now claims they want to open a conversation with us about the new OGL v1.2, and they've released a draft and solicited our feedback. At first glance, this may seem great, but upon deeper analysis, we find that Wizards is really up to their old tricks, just using a different ploy -- since the last one failed. The fact of the matter is that OGL v1.2 is still really bad, and WOTC continues to say that they will attempt to unauthorize OGL v1.0a, something that is IN BAD FAITH and illegal. So, today we dig into some of the new ways WOTC leadership is trying to obfuscate the truth and pull the wool over the Dungeons & Dragons community's eyes yet again.
DISCLAIMER: We at the DM Lair no longer support Wizards of the Coast due to the unconscionable and, frankly, malicious actions by their senior leadership with respect to the Open Gaming License (OGL). However, we still love D&D and RPGs, and we remain dedicated to helping the community, particularly game masters. So, while you will see videos that talk about D&D and 5e resources, the reason we create them stems from our desire to continue providing support for GMs who continue to run D&D for their groups. To be clear, there is nothing wrong with D&D; there is something wrong at WOTC. And it is the latter that we take a strong stance against. The DM Lair team still loves D&D; we still love the community. (It's WOTC's senior leadership that doesn't.)
#dnd #dnd5e #dungeonsanddragons #dungeonmaster #gamemaster
___
Now that Wizards of the Coast has been exposed for trying to sneak behind the D&D community's back with an update to the Open Gaming License (OGL), they are changing their tactics. WOTC now claims they want to open a conversation with us about the new OGL v1.2, and they've released a draft and solicited our feedback. At first glance, this may seem great, but upon deeper analysis, we find that Wizards is really up to their old tricks, just using a different ploy -- since the last one failed. The fact of the matter is that OGL v1.2 is still really bad, and WOTC continues to say that they will attempt to unauthorize OGL v1.0a, something that is IN BAD FAITH and illegal. So, today we dig into some of the new ways WOTC leadership is trying to obfuscate the truth and pull the wool over the Dungeons & Dragons community's eyes yet again.
DISCLAIMER: We at the DM Lair no longer support Wizards of the Coast due to the unconscionable and, frankly, malicious actions by their senior leadership with respect to the Open Gaming License (OGL). However, we still love D&D and RPGs, and we remain dedicated to helping the community, particularly game masters. So, while you will see videos that talk about D&D and 5e resources, the reason we create them stems from our desire to continue providing support for GMs who continue to run D&D for their groups. To be clear, there is nothing wrong with D&D; there is something wrong at WOTC. And it is the latter that we take a strong stance against. The DM Lair team still loves D&D; we still love the community. (It's WOTC's senior leadership that doesn't.)
#dnd #dnd5e #dungeonsanddragons #dungeonmaster #gamemaster
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