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How to Make a Movie Trailer - Editing 3-Act Trailer Structure
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A key to making movie and game trailers is using a 3 act structure which takes the audience on journey which helps them understand the new story, understand the stakes, and get excited about it!
And this post about the trailer line of rising action
0:00 - Introduction
0:19 - The Line of Rising Action
0:44 - The Cold Open
1:29 - Act 1
2:17 - Act 2
3:18 - Act 3
4:31 - The Button
5:13 - Recap
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ABOUT ME
Hi, I'm Derek Lieu and I'm a trailer editor who makes video game trailers! I got my start in the movie trailer industry as an assistant editor at a house which produced trailers for: The Matrix Trilogy, Spider-Man, Pirates of the Caribbean and many more.
Over many years I worked as an editor, and started making fan trailers for games until eventually I got jobs at game trailer houses in Los Angeles where I worked on games like Mortal Kombat X, Shadow of Mordor and lots of LEGO games. Independently I've made trailers for games like: Firewatch, Dead Cells, Subnautica, Ooblets and BattleBlock Theater.
I'm using this channel to teach people about the art of making trailers via video essays, tutorials, reviews, and behind-the-scenes looks at my own work. I think about trailers a lot both for work and fun, so I have A LOT to say about them.
I hope to shed light on this mostly unknown industry, and gather together a nice community of people who love to watch and make trailers!
And this post about the trailer line of rising action
0:00 - Introduction
0:19 - The Line of Rising Action
0:44 - The Cold Open
1:29 - Act 1
2:17 - Act 2
3:18 - Act 3
4:31 - The Button
5:13 - Recap
—
—
ABOUT ME
Hi, I'm Derek Lieu and I'm a trailer editor who makes video game trailers! I got my start in the movie trailer industry as an assistant editor at a house which produced trailers for: The Matrix Trilogy, Spider-Man, Pirates of the Caribbean and many more.
Over many years I worked as an editor, and started making fan trailers for games until eventually I got jobs at game trailer houses in Los Angeles where I worked on games like Mortal Kombat X, Shadow of Mordor and lots of LEGO games. Independently I've made trailers for games like: Firewatch, Dead Cells, Subnautica, Ooblets and BattleBlock Theater.
I'm using this channel to teach people about the art of making trailers via video essays, tutorials, reviews, and behind-the-scenes looks at my own work. I think about trailers a lot both for work and fun, so I have A LOT to say about them.
I hope to shed light on this mostly unknown industry, and gather together a nice community of people who love to watch and make trailers!
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