Backrooms - The End

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This is a small section of footage that was able to be recovered from an unidentified camera found in the Complex by the A-Sync Research Development Team. 5/22/91
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ok this is really high quality, the camera movements feel very realistic, and the modeling looks just like the image. good job!

TomochiTheGreat
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The End visually looks like a typical kid's library from the late 90s [circa 1997, 1998 and 1999 specifically] to the early 2000s [circa The Year 2000, 2001 and 2002, again specifically] after 2002 this style of library with kid's in mind faded away and became less common.

That's why I strongly believe the backrooms and liminal space theory as a full spectrum has something to do with powerful nostalgia.

StyleshStorm
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I love this video, the camera effects, the static, the movement of the camera, and the overall setting of the video is amazing. Hope to see more from you in the future!

SleepingMage
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i dunno if its just me, but ive always found The End to be comforting.

if you didnt know, the original photoshopped image for The End was a book store closing down. The layout and design of the pillars, desk, and shelves look nearly identical the the Barnes and Nobles that closed near me.

Wonton-the-Sea-Snail
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Probably my favorite Backrooms location

Great vid!

stevesharp
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The background and the camera movement is what keeps me happy about this? There's probably a better word to express myself

PeixeDeEstoque
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As someone who has browsed the backrooms wiki, this is super cool! Great job recreating the end floor (sad the “THE END” text wasn’t on the wall) and kudos on the cgi work!!

kyle
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dude this one is pretty realistic, captured the vibe perfectly. one thing that bugs me in a lot of them (and not this one) is the fake or artificial compression combined with the sharp carpet texture immediately make you tell that its CG (and sometimes you can tell cause it looks like a flat texture with no tesselation/parallax), cause the compression doesn't do a good job of blurring the sharpness of the carpet texture, as opposed to a practical, real, genuine low quality video where everything is uniformly low quality and compressed, even sharper textures. this looks convincing though!

sourceeee
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I've only recently discovered this whole backrooms thing. As much as I like the concept of the bizarre pocket dimension, the entities that inhabit it just seem comically nonsensical. Even as jump scares they're terrible and ruin the horror aspect completely. Better to focus on the emptiness, the endless, confusing, non Euclidean purgatory aspect. Also, why are all the hazmat suits yellow? Surely you'd pick a contrasting colour.

xABADCAFE
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This one is super creepy because my local library was built inside an old grocery store and gives off similar vibes of just rows and rows of bookshelves in a large space.

fordtruckman
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Great video! Just one thing, isn't the end supposed to be extremely quiet? On the wikidot it says the end even has "some areas measuring at -6.2dB"

Dadude-ffie
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I would NEVER work at that library. The color schemes and lack of circulating materials would drive me mad.

paulwartenberg
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Huge tip:

There is a chance that there is a exit via book shelf that leads you to level 9, 223, 372, 036, 854, 775, 807

Climb 5000 stairs to get back to reality. This is only theorized

samblox
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Really nice.
Please continue.
Please don't cop the monster shit everybody else does.

daisiesofdoom
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he End is commonly referred to as a ‘trap level’, meant to mislead Wanderers into thinking they have escaped the Backrooms. The layout of The End consists of a seemingly endless modern library, with the main area in the center decorated with letters reading 'THE END'. Wanderers who enter this level will experience nearly complete silence, with some areas measuring to below -6.2dB. The center region of the level is nearly as silent as the rest, though the computer terminals within buzz loudly. It is recommended to remain in this area and not explore further to avoid getting lost.

Exiting The End is very difficult due to the unstable nature of its geometry. For example, the level seems to loop when walking in a single defined direction. However, turning around at this point may cause one to run into a wall. Exits do exist, but there is currently no feasible method of documenting them. In addition, the level can render wanderers unable to perceive others, even if they are within close proximity. It is rumored that this level may be a cover-up for the “true end” of the Backrooms.

DorukDrip
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Ok pretty good but.... WHARES THE 'THE END' SIGN

caitenten
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The budget for these videos must be insane cuz how do these areas look so real

monkeypunchent
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The end is near…
You are escaping…
Yes! You really are…
——————————————————
Its all fake…
You never escaped…
You were in a false reality…
Its not real reality…
It was never reality…
You were traversing
through more levels…

alongthehlotseriver
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So the backrooms just leads to your elementary school library? Crazy

anthonyruggiero
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Nice Vid! I’m Really Wish I could be In the Backrooms

Misterlepew