MASHINKY Gameplay - TRANSCONTINENTAL LINE Part 2 - Tycoon Trains Simulator/Railroad Tycoon #7

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Mashinky is a strategy game where the goal is to build your own transport empire on a procedurally generated map. Like a cross between Transport Fever, Railroad tycoon, Train simulator & Open TTD! Enjoy :-)

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➤Mashinky:

➤Mashinky Description:

Description:

Independent strategy video game created by Jan Zelený. The combination of procedurally generated challenges, realistic graphics and board-game-like straightforward rules. It is a challenging business simulation game with everything around cargo delivery. The player acts as a entrepreneur in control of a transport company. He needs to lay tracks on a difficult terrain, invent and buy new vehicles, project routes and compete against economical rules to make as much profit by transporting passengers and various cargo types as possible to beat other players score around the world.

History:

I loved to play all these tycoon games in my childhood and have no similar opportunity in these days. I started at university with procedurally generated landscapes, covered by simulated ecosystems with procedurally generated L-system vegetation. Having working landscape generator / renderer, I experimented with board game rules and simple terrain chunks to achieve combination of old fasion isometric game and fully 3D realistic environment. Extending my diploma thesis, I realise that there is a potential and since then, I worked hard to deliver the best game I could even imagine...

Features:

- Procedurally generated landscapes full of business opportunities, industry, towns.
- Two modes: Isometric schematic construction view and 3D realistic mode for taking a ride in one of your transport vehicle.
- Support for moders, customizable industries, vehicles, landscape types, vegetation etc.
- 7 eras from steam age to modern maglev trains. Many research paths, building upgrades, stop customisation.

Mashinky is a strategy game created by Jan Zeleny.
The goal is to build your own transport imperium on a procedurally generated map.

The game is unique combination of realistic graphics
combined with an isometric construction mode
and board-like game rules.

A challenging business simulation game with everything cargo delivery can require.

- Experience the addictive gameplay on an isometric grid based map where every change of a traffic layout is a rewarding puzzle.

- Enjoy a realistic 3D landscape, ride one of your trains
or just get mesmerized by the things you have built.

- Invent new vehicles or buildings, extend or customize
your transport imperium. Choose your own strategy based on current world opportunities.

- See the evolutionary historic moments and grow your business through the ages. From simple steam to modern railways.
From wood to superconductors.

The player is an entrepreneur running his own transport company.
He needs to lay tracks on a difficult terrain, invent and build new vehicles, define routes and compete against economy itself to make as much profit as possible. By transporting passengers and cargo.

Inspired by the famous games from the 90s and especially by Chris Sawyer's Transport Tycoon.

Mashinky aims to combine the best from 3D visualisation and addictiveness of the isometric gameplay.
It all takes place on a procedurally generated world that acts as a sandbox with endless possibilities. Finding the best strategy is never the same.

Every game is different. It's up to you to find the best opportunities,
invent the most fitting vehicles, expand industries and improve your stations. It is up to you to adapt to the challenge.
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You could have the train hit every station on the way back instead of going all the way back to the beginning. Will help the smaller towns grow too I think.

dpindel
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Idea for the devs: when placing an extension, the current aoe should be blue and the blocks you are adding would be yellow so that you know which sections you are adding

PenguinGaming
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Hey Biffa, once you made the circle around the whole map you could send trains following each other in the endless circle and you wouldn't need any crossings and signals would be easy too! Greetings :)

CreeperCraft
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Why not upgrade the engine to the super fast GS type? I think you just need to upgrade the depot to get it. I saw it available at the depot for your original passenger line (Station 0).

CarlosVedovato
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just have the passenger trains hit each station and not fully load and unload. It would probably be more efficient and with such a large line it would be faster as well.

heartlessgaming
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I dont think you need to add the load/unload order for passenger trains. Also you might find passengers from the first few stations getting tired of waiting for the train to come back. Nevertheless, once again a great episode. Grats!

roamingcurious
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remember, the tower increases the length of the station by 2 AND the area it covers.... you forgot to upgrade the last 2 stations you laid down... lastly... I WOULD do a 2 track setup around the edge of the map with the 2 trains going the opposite directions :D and lastly.. get some damn food / mail cars on them trains! lol

bubbles
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3:28 You didn't have tunnel selected, you were trying to put the railway OVER the hill.

Karagianis
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Biffa, if you're gonna do the full load/unload thing with your trans-continental railway, then you should add an unload to your first station. Otherwise, you'll have a full train stop there and then leave because they weren't allowed to let anyone off at that station.

lesliebullock
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I think is more better if has a one train for the full loop and the other is between all the station (like a station 28-27, 28-29) and don't forget to change the full loop train to fastest locomotive as possible

ridwanfadillah
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Passenger trains unload automatic and load auto also, , if you set the train to wait for fulll oad it might stop on small stations for longer time

clausjensen
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At 27:48 you can see a new home being built!

TheMaster
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Awesome vid! So far I haven’t finished it but I know it will be great.

steven-cbek
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Great work Biffa!

But uh oh... I am going to be "one of those people" and am curious about where cities went. That big bridge got me thinking about it. Waiting for Green Cities to come out and see what it has to offer or has the show not been getting the views?

MarkusReese
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PLEASE when you are following a train always show the speed it's doing

SkateGeneva
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Where will this game be available? Is it steam or no?

the_dd_urca
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Hey man! I’ve been a subscriber for ages, love your videos as always. Curious to know if you will be making Total war: Warhammer 2 videos? Absolute hell of a game man, would highly recommend it to anyone and I would love to see you play it.

TheSeedyHole