Path of Exile - The Forbidden Build

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The updated, better build video is up!

Path of Building build code:

See games and MTX that I've reviewed, and support me by buying them (I get a cut):

I don't think I'll write an actual build guide for this because I cannot, in good conscience, recommend that anyone play this.

The reason is that it is a terrible league starter (too many required late-game uniques), has worse clearspeed than clearspeed builds, is terrible at bossing (unless that boss has plenty of adds), and crashes the instance a lot. I don't think GGG would appreciate more people playing this build. If it becomes enough of a problem, they might have to nerf the Eye of Innocence, which would make me very sad. It's not even a good build. The vast majority of the DPS is behind what I will call "The Crash Horizon" (you will crash the instance before you get to extremely high DPS.) Plus, it's really squishy, because poison uniques are ES-based and have no life on them, and we don't use our ES at all.

It was a good meme, though.

Also, I had VERY good RNG while making this character. I bought a well-rolled Disintegrator for 10 chaos and 6L'd it by accident in ~30 fusings. I also got a 6L'd white Sentinel Jacket (Dendrobate base) with the correct colors as a drop from the Atoll map boss. I'm currently trying to chance it.

EDIT: Clarification on the lag explanation:
I misspoke in the video. Path of Exile's game client has limited responsibilities. It renders the graphics, provides an interface, and translates that interface into requests to the server. The FPS of the game client (shown in the top right corner for most of the video) is completely separate from how fast the game is actually running. All of the actual calculations happen on the server, and the client is just a visual representation of what's going on. That's why you can have 60 FPS, but your character can be moving at 5 FPS. This happens when the server itself is bogged down with intensive calculations, or you simply have high latency. The reason that my explanation was so vague and watered down is that this build both lags the client and the server, and, to be honest, I didn't expect this video to be nearly as popular as it is, so I didn't put much effort into the explanation.
TL;DR: The spell cast rendering lowers the FPS of the client (largely irrelevant to the gameplay experience in this case.) The poison damage calculation bogs down the server, which eventually causes the instance to crash. An extremely good PC will still crash just as often as an old craptop.

My specs:
Intel i7 6700k (8 threads, 4.0GHz. The CPU is largely irrelevant to the performance issues shown.)
NVIDIA GeForce GTX 1070 (Helps with the client framerate, but there's no point in the client framerate being higher than the server framerate except for UI responsiveness.)
500 GB SSD (Using an SSD as the boot drive and installing Path of Exile on it is VERY important for good performance. My loading screens last less than 1 second in most cases.)

If you're really interested, here's a build guide for the Elementalist version that is far less likely to crash your instance:
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This build deals dps to the server instead.

EnycmaPie
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+ "What's your DPS?"
- "IDK, about a legion of enemies and 3 to 4 bosses per second?"
+ "... wha... in numbers please?"
- "3 servers per minute? :D"

Volvith
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wow, you actually *beat* path of exile

i'm impressed

ciaphas
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so the point of POE seems to be put all your brain into building your character so you have to use as little of your brain to play it.

Xener
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Damage can be measured in bosses per second XD

aldoard
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Sooo DPS is now Disconnects Per Second?

ThanksIfYourReadIt
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So should I steal THIS build for my next guide?

EngineeringEternity
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That's quite a movie trailer voice.

magicalgirl
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I'm going to have to play this next league.

Slipperyjim
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"fight the server itself" = a small sliver of self awareness, a whiff of the Singularity

maryamanda
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The only build that'll get your exile exiled from wreaclast

theburgundynetwork
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This was inspired. Enjoyable intonation and diction, clever writing. Both the build and its presentation put a big smile on my face. Great job.

mutantemolina
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I love everything about this. The build, the voice, the reason, the sheer forbiddenness of this build. Freaking gloriously well done!

pixelsgetme
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Build has achieved listing by GGG and titled the favorite of the Technical Director. It's just that good.

Leodigarius
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“There is only one solution to this problem, and it is not play something else, it is to do even more damage.”

Ah yes, the DPS ouroboros, I know it well.

Willias
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I had to go back trough all your videos, to make sure that I had liked all of them. You make the most niched and absurd content. When you started to make music to your videos, I knew that this would become something special. And I live it!

andreashandinberntsson
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I laughed so loud my wife stared at me
.
.
I mean my Anime body pillow Kappa

sowhanQ
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Measuring your damage in bosses per second is the most metal thing I've ever heard

Kiran-yxji
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this has to be the best video of path of exile I have ever seen ... the voice, the editing ... I am glad you made more videos. Keep them coming!

MannyXVIII
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For the record, DoT calculations (and almost everything else) are server-side and client lag doesn't affect it. It's just too many calculations for one instance shard to handle, and as the server gets overwhelmed, it causes increased latency, which causes accelerated visual catch-up on your client, which causes a frame dip due to the burst of spell animations.

If calculations were client side, you'd see way more hacking and frame-rate-manipulation glitches going on.

OtterSeaborne