Hover Cars! Unreal Engine 4

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An early prototype of a Hover Cars game using the Unreal Engine 4.
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Is there a way to make the vehicle tilt in the direction of motion?

Kevin-yhol
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I would love to see the blueprints for this

connorloyd
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Is there anyway you could share how you did this? A tutorial?

jayhax
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Can I ask a question regarding the functionality of this?

benjaminsmith
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Hi! Don't know if you'll see this, but we are making a hoverpod based game for a school project, and I was wondering how your ship doesn't "lift off" and start floating if the speed is too great? Like how are you making it stay close to the ground, or "fall" back down when it floats up? Thanks ^^

renatar.
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I'd like to know how you got it so that the vehicle "tilts" into  turns, are you using torque?

RedKoboldGames