Night of the Hunt - Beneath the Amber Moon

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Also available on Loudr, iTunes, Google Play, Amazon and Spotify.

Night of the Hunt is my second original album inspired by Bloodborne. The first album - Borne in Blood, was made before the game came out and was more of an imagining of what the music could be like. Night of the Hunt however is directly inspired by the game itself and its soundtrack. You can almost imagine this as a musical expansion to the game with more bosses and locations. I've tried to make this feel like my own take on the Bloodborne sound but I've also given nods to the original soundtrack to make it feel more connected. I hope this album gets people excited about Bloodborne again as it's really fantastic.

Album artwork by DelinquentMuse:
(She usually streams Friday through Monday playing Dark Souls and Bloodborne challenges, also creative art)

Night of the Hunt logo artwork by Alex Roe

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"Quite an interesting place this is don't you think? These people, who are ravaged by beast made by their own kind and horrors of unknown origins simply hide in their hovels and don't do a thing about it. A sad life don't you think? I'm sorry, I am not from around here as you can see, I have come from...Well even I'm not sure where I originally came from anymore heheheh. Ah, my apologize I haven't even introduced myself yet. I am Marvelous Chester, and I do believe you need me more now then ever. Heheheheheh." Truefully I am surprised they didn't add Chester into Bloodborne as his design is so damn close to it's theme.

m.a.dmatt
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A bittersweet ending in a place where the cosmos and deep sea are one

GreenGhost
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This is what the moon presence theme should be

belial
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I only recently discovered your music and im in pure awe at how fucking beautiful it is.

seba
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I imagine this plays when the protagonist learns of the truth of the universe.

UnstopablePatrik
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Once in a while, I just have to come back to listen to this marvelous piece of music. This is the best track you've ever written, man. It brings tears to my eyes.

alessiomessersi
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I discovered you about 5 years ago. This piece of music randomly cropped up in my recommendation feed. I fell in love with your music and have not been able to stop listening to this song for the past five years. It is one of four songs that I will randomly start humming when things are too quiet.

stonetimekeeper
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I have a very strong image for this song: the mother of a Great One, a poor madwoman, exploited by a greedy man lusting for the power only a child from the Cosmos can give. She died giving birth, but her spirit still watches over her heavenly child.

messersofbollettaria
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<This is what I consider the grand lore/story of Night of the Hunt to be. I won't go into too much detail about the song related parts. You can find my lore on them on their specific video. Note that I'm taking this from the stance of being a sequal or spin off to Bloodborne, but it's not that hard to change a few details to make it the same Good Hunter from the main game. Also keep in mind that my ideas are for the most part unrefined and completely subjective. You have your thoughts and they are as correct as mine.>

It takes place in a more remote section of Yharnam, far from the Grand Cathedral, is a scene of unrest apart from the usual cycle of Hunts. This is a scene of conflict between Urian's Usurpers and the Church Hunters in the area, led unofficially by Lucian.

You're a member of neither side, more of an innocent Yharnamite caught up in all of this after having a surreal dream, the Hunter's dream. You want to escape the area, learn from a local (the Gilbert of the area) that the fastest way is through Braildorn.

As you push onward, you stumble across the domain of the Beast of Braildorn, and are forced to fight him. Upon success, you find your way into the Sacred Parish, encountering Church Hunters along the away until you get inside. Past the beasts and the remains of blood transfusions, you learn that the Church is here because the leader of the Usurpers, Urian, is here as well.

Even knowing that, you press onward, but are halted by Lucian, the one leading the assault on the Parish, but the only one who made it inside. He is guided into believing you're an Usurper and attacks you. After defeating Lucian, you gain the Private Room key, a room deep within the Parish reserved for important members of Yharnam and the Church.

You eventually reach that room, but opening the door triggers a shower of blood, probably a recently added mechanism, but you never get the chance to look at it, because it vanishes as everything changes. Everything becomes more colorful and vibrant as you see that the Private Room is in fact a ballroom. People in formal clothes dancing to a waltz you can't hear as others relax at tables, drinking their blood. You find yourself unable to attack, unable to do anything really, but drink the blood, so of course you drink the blood and enjoy the intoxication, but a loud sound pierces your mind, and find that a part of the rafter had fallen. It's then that the illusion fades. The place was once certainly a ballroom, but it is in a state of absolute disarray. The "dancers" are swinging beast corpses around as the ones sitting at tables are surrounded by glass vials and drained beast corpses. The moment they realize you're aware, they attack, and sometimes you slip back into the intoxication, fighting both blood drunk hunters and Yharnamites, but their formal appearance as well.

When the dance has reached its end, does the exit open, and you proceed into the final area of the Parish, where Urian lies. Urian thinks you're with the Church and fights you, deciding to prove to the "gods obsessed church" what the true power of man is. Of course, he proves just how fragile man is. Following his death, you can now leave the Parish, entering Anderuelas Cemetery.

Nothing truly noteworthy except for the obvious resurrections that are happening and the crypt you come across. It reveals to be a set of stairs descending to an elevator. Taking it down, it suddenly stops, and you are forced to deal with the Eyes of Fear. Upon its defeat, you find yourself in a room just past the elevator, and the door ahead is closed. Opening the door unleashes a large gust of wind, and you're immediately sucked inside.

Waking up, you're standing on top a frozen lake, a creature can be seen within it and looking around shows you to be in the Parish again. A roar echos out, and Volucer flies in, but not from the walls or above, it rises up and out of the lake, causing the ice to shatter as it crashes through the walls and ceiling of the Parish, causing chunks of earth to crash around you. It's at this moment that Volucer confronts you, and the battle begins. Of course this is the most harrowing fight as of yet because of the aerial prowess of the enemy, but you eventually slay the Warden, his death signifying a change as all the ice cracks and you fall into the lake.

When you fall into the lake, and breach the surface, you find your mind turn on itself, because you're falling towards the sky, as if you were standing within the lake the whole time.You keep moving towards the nightmarish sky until you approach the stars, and see that same figure again: Ourania, the Great Muse. Your descent slows and the body on top embraces you, but the body with the large arms scream and the one holding the bell rings in distaste. You are immediately rejected by her, and are launched away onto a stream of star dust floating across the cosmos.

But you're not giving up, you've come too far to simply let some mightier creature stop you now. And so this immense fight begins, attacking at the three bodies of Ourania. Your attacks are brutal and without mercy and prove to be effective, as you prove to be able to tear a body right off of Ourania as her health drops, crippling her of what she can do. Eventually you tear off a second body and leaving the last one on as you slaughter the Great One.

With its death, you end its divine pull, and feel your consciousness slip from your grasp. You lose your footing amongst the stars and fall downwards. Your last thought is the feeling of the lake's water hitting you once more as everything goes black.

Cut away to the city, and this section of Yharnam is in complete disarray; the Church and the Usurpers having slaughtered each other, but peace is returning to one area. In the Cemetary, it shows the over turned graves being refilled with the bodies of Hunters by a sort of magic. One by one, they are turned to their graves, and one of them is wearing your attire.

Cut away to the Hunter's Dream, and Gehrman can be seen in front of a grave that looks a bit fresher from the rest. The Doll approaches from behind, silent. Gehrman speaks "There are those without the title of Hunter but still do a Hunter's work. They have the right to the dream all Hunters deserve. The Doll still says nothing as she grabs the handles of Gehrman's wheelchair and begins to push him into the workshop, eventually saying. "The air is cold tonight. You deserve your rest as well."

Credits role. First plays Beneath the Amber Moon, then Hunter's Lullaby.

MirthlessMorrows
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Honestly, all of your stuff is incredible, and this one might be one of my favorites. You deserve at least some kind of recognition from From, because your work is easily good enough for their games.
Keep up the fantastic work!

kendrahindle
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Listening to entire album now, this is the best one so far.

arklaed
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Top 3 tracks in this album:
1. Beneath the Amber Moon
2. Volucer, Warden of the Cosmos
3. The Beast of Braildorn

xshullaw
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I have to say: Favorited song from night of the hunt.

sakkihime
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i dont think these are supposed to be available yet but i have to say that this one is my favorite :D

SirKraager
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Why do i still have not seen this in favourite films/series??

marcoslueis
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This reminds me of one of your borne in blood tracks, forget the name of it though.

GorbTheGorbening
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I would pay to have this shit on vinyl

no-rzrj
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Do you mind if I use this for character creation menu? Ds4

ethanoneil
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