Fellowship Gameplay Action - Early Dungeon-Crawling Preview

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We hung out with the team at Chief Rebel to get an early look at Fellowship, a MMO/MOBA-inspired dungeon-delving game that removes all the leveling, open world, and other MMO features to take you right into the action of running dungeons and fighting bosses. Ahead the next Steam Next Fest test, get a look at the game to see if it's something you'd like to check out.

Early monetization plans (could change by launch): On PC with box fee and optional cosmetics for purchase

0:00 Intro
1:39 What is Fellowship?
4:18 Current Monetization Plans
5:24 Gameplay And Breakdown
11:35 Final Thoughts

#fellowship #fellowshipbeta #fellowshipclosedbeta #fellowshipgameplay #chiefrebel #fellowshipimpressions #mmo #mmorpg #dungeondelvinggame #moda
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This game seems to have a really solid foundation, all they need to do is have a plan for more characters, more dungeons, and more variants and affixes to keep things fresh. It also seems like an eventual 8-man or 12-man raid mode would be a fantastic blast-down-the-gates addition to the game if it really captures an audience.

nERVEcenter
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I played wow for 11 years. I have always hated quest leveling and got bored of raiding, pvp was always fin but M+ has always been my jam. Im excited.

theonemvp_
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There is still some form of leveling, you will have to progress to at less Tier +5 to 10 then you get your full hero kit. There is no leveling but each hero you play will have to start at Tier 0 Dungeon (if you can find a group at low Teir to go into games. + gearing). I thought the game will be like a LoL but with Wow raiding.

i.e. Go in to queue, some pick a hero, set up some perks and no need to think about gear score or anything and just go Dungeon Crawling, but it more like MMORPG end game where your dungeon logging to get gear. (What you see T1 do in WoW that what you be doing.)

It fun but also a bit boring when your gear score is unable to catch up and there is no player in your tier you just waiting for new player to clime or keep selling low tier loot to get gold to upgrade.
It take about 8 hour for me to get to +6 with matchmaking and it was hell on 1 healer hero it was fun but boring near the end.

In addition there is 8 more possible hero that all have their own gear. That just Grindy for no reason, Hero are lock in their roles and gear are lock to the hero not the roles. Mean Healer hero A and B have their own gears and you have to farm both if you want to swap between healers.

Feel like not enough innovation. Just MMORPG endgame without the Questing and Leveling.

kataro
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Added this to wishlist! Hope for some more classes and dungeon later on but looks like a cool foundation

GreatQubik
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magic man!!! Been a fan forever! Will give this a shot

JonathonLang
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Hmmm could they do the same but for arena?

melaok
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I'm all down for a competitive M+ mode with no level up and pre-gear grind. Wow can't do it as they think they need it to mil people's money by timegating every gear drop. I think this comes at the right moment, more competition the better. I still think WoW should make M+ a separate game mode from WoW retail (if that even means anything at this point?).

MrErick
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I'm going t check this out, but I wish this was Wildstar. Imagine the fun that would have been. Just Wildstar boss fights. It would be Epic.

ArizonaGrows
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I font think the lack of classes eill matter once a large hero roster has built up

rybobz
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Definitely need more heroes. Not much variety to choose form right now.

xibbas
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as someone who always wanted to try mythic+ dungeons but dont want to pay for wow... this is amazing! hope they add open world exploration and doing miscellaneous activities.. like fishing

바보Queen
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idea is great, character based sounds cool, but leveling them / going throw low level dungs again to get your full toolkit sounds horrible, i think account based levels for character toolkit and unlocking systems should go way better, and have some freshness when you want to, by swaping characters.

ebanov
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Concept is great. Graphic style is shit. ( Like modern Wow, i don't like it)

Derimos
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Yeaah, WoW without the world, only the dungeons. Nope, not for me.

Brekner
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I want the open world/lots of players, the instances are the worst part of WoW. Why would I play this instead of WoW?

Alternativeive
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whole idea is ass, and prolly gonna be a big flop. How is this dungeon CRAWLING when you have a timer

TheRunnerD
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