How to make low poly terrain in Unity (the easy way) | Tutorial

preview_player
Показать описание
✨ My Links ✨

🎵 Music 🎵
Music from Uppbeat:
License code: TAYQD59RJDD6ZQRP

Рекомендации по теме
Комментарии
Автор

In less than 2 minutes you just explained what most people explain in a 20 minute video. Thank you so much for being straight to the point

mnmlst
Автор

Appreciate the video. Not a lot of Unity youtubers left that make simple quick tutorials. I don’t have time to watch a 45 min tutorial

reedmadden
Автор

Hey hacktic, you have single handedly inspired me to make a ps1 looking game, it was my wish for years now but couldnt find the right tutorial. Thank you!

repastadepadre
Автор

Thank u! I've been looking for something like this for many years! love having a new low poly unity YouTuber :p

Angel-hcys
Автор

Wow I really appreciate your work on these videos and I even might try them!
I had the dream of making a low poly game since years but none of the videos I've seen talked about how to do low poly + PS1 graphics + low res pixelated look and finally I've found it!!
I don't know if I can make it work, but for sure now I have a point to start.

Thank you so much.

pepethefrog
Автор

Very nice video! That's gonna help my team so much for our next game jam, thank you for making it!

jamessullysolipsist
Автор

changing the heightmap resolution! simple! thank you

frizzlefry
Автор

ok i'm upset! I watch a BUNCH of dry, boring long video's that try to teach me how to make poly terrain. I then "a week later" find THIS video and i learn how to make nice terrain in only a couple of minutes... why didn't i see this AMAZING educational video first... Thumbs up and subscribed. Thank you for teaching me what other people could not and in only a couple of minutes!

DCMARTIN
Автор

Just found your channel. Great content all around. Subbed

fuzzman
Автор

you should make a short tutorial on how to make a short ps1 style video game

animo
Автор

thanks, this was exactly what I was looking for

a small question. Is there any way to make it so the normals of the verticies of the terrain are not averaged? I want to keep to this low poly asthetic and having the normals averaged like this makes it seem too smooth in my opinion

theclassywailord
Автор

actually really good tutorial for someone like me who has the attention span of a gold fish!

tjro
Автор

how would you make something like ff7 models

turboyabo
Автор

I have done this lowering every resolution on terrain but still verys and tris count r 40-50Kwith only terrain . used lower setting in quality everything lower but verts and tris counts r more for a mobile game its bot good when i will add objects it go higher 😢

LEARN-UNITYD
Автор

Can this be done in the free version as well?

Peter