ALSv4 TPS - 132 - Zombie AI - Random Roam To Location #mrwhiz #alsv4 #ue4 #tutorial #gamedev

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In this short series, we will see about creating a dynamic Zombie AI character, that can roam to random location, chase player if player is in sight, mantle on obstacles when roaming/chasing, attack player. This is the first video of this short series, this shows on how to create the base Zombie ai character and roam to random location.

The zombie ai is designed in a way that it doesn't require Nav Mesh to navigate around the level and also without behavior tree. All the aspects of the zombie is controlled via Blueprints.

Visitors can get access to the project files via Patreon. The game template is fully compatible with UE4 and UE5.

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Cool! With a melee and a zombie AI, it creates more options for different game modes. Thanks!

Amelia_PC
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How can we create different gun fire animation for different guns

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