Minecraft Crafting System in Unity!

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Let's make a Crafting System like the one used in Minecraft, define Recipes, place Items and get the Output!
Take a piece of Wood to make a Stick, one Stick and 2 Diamonds to make a Diamond Sword!
Then use it with the previously made Weapon Equip System to Equip the Sword!

Crafting Items with Scriptable Objects!

Make your Games Designer Friendly! (Scriptable Objects)

Simple Inventory System in Unity (Store, Use, Stack and Drop Items)

Simple Drag Drop

How to Equip Weapons and Items in Unity (Drag Drop, Inventory)

Grid System in Unity (Heatmap, Pathfinding, Building Area)

If you have any questions post them in the comments and I'll do my best to answer them.

See you next time!

#unitytutorial #unity3d #unity2d

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Hello and welcome, I am your Code Monkey and here you will learn everything about Game Development in Unity 2D using C#.

I've been developing games for several years with 7 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey.

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This video was very tough to make so I really hope you like it! What are you going to craft?

🎮 Play 7 Awesome Games (Action, Strategy, Management) and Help Support the Channel!

CodeMonkeyUnity
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Dang nice tutorial, man.
Your tutorials are so helpful in giving me inspiration. Watching this has made me confident enough to start a project that I
have been wanting to do for a while now, but wasn't sure how to compare items to another. And the Dictionary is just brilliant.
Thanks again. Always appreciated.
You Rock!

jameslavery
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I have been looking for a tutorial like this for days! Thanks a ton, subscribed!

Tnno
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Thanks for this video. Just 200 left for touching the milestone of 100k. Please make a new tutorial series of making an RPG game from scratch.

rahulkumarjha
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im in your discord server (By the way you are a really underrated dev and youtuber)
keep doing what your doing man (also what do u use to make the characters and maps for your game im new to devvelpoing)

therealman
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You've no idea how helpful these are. Liked, subbed and commented. Thank you kind sir and keep it up <3

Tengzhichong
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Another very cool system that can be tailored for your needs.

speedrob
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YAY 100K SUBS !
again very good content, you're quite on fire these days !

medmel
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Amazing!!! I love these videos, keep up with the good work :)

ROQuietStorm
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Nice video. I have a question. Is there any advantage in using EventArgs instead of an event Action<T> for dispatching events?

hojaverde
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Very nice tutorial. I would really love for you to implement this with player stats system. Would that be possible in a future tutorial?

davekene
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Congratulations to 100k subscribers!!!🎊🎉🎊🎉🎊🎉🎊🎉🎊

yhhhcyk
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Amazing Tutorial as usual, Thank you so much.
I wanna ask you for a favor Sir, Could you please make a tutorial for mobile input to controll the characters in your projects . That's will help us to much .
Thank you so much again :))

chariouibouchaib
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Id love to see any tutorials on VFX graph (especially mobile focused)

aqua_pi
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Loved it! Can you make a tutorial similar to this but with items that take up more than 1 square?

Being able to drag a 2x1 rectangle on a 3x3 grid and have it snap to it would be a dream come true. Please do a follow up implementing this I beg you <3

AyyyyyyyyyLmao
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Watch accross your video. Far different from brackeys' tutorials. Codes are too much, and basically all things are managed from codes. You both have different mechanics for a same game function, but brackey‘s one is more beginner friendly and very easy to understand. Maybe I am not getting used to, but I really don't understand the code, too advanced for me, for a beginner, in my opinion. No offense, peace.

CharmFlex
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This is a very nice way to see how it works!

hiddenalien
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If you craft several sticks first, then go to craft a stick with other sticks in any of the other unused crafting slots, they will also be consumed with the crafting of a single new stick.

sklanman
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Thank you for your amazingly awesome tutorials

jonathankingsland
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Awesome content. Thanks for continuing to share your knowledge.

MosphereMusic