Decal for Skinned Mesh - Tutorial (Unity)

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TUTORIAL. HOW TO USE DECAL FOR SKINNED MESH

Add any decals to your skinned mesh.

Now you can add decals not only to your static meshes but also to all your skinned meshs.
The decal will move and deforms along with the skinned mesh. You can achieve incredible effects.
Tha assets comens with a sample scene with lot of decal and bumpmap examples.
You can use any shader to render the decal into the skinned mesh.
We provide two shaders for your convenience but there is no restrictions on the shader you wish to use.
Support any model and animation.
Easy integration with third party assets such as PlayMaker, Adventure Creator, etc...
Mobile friendly! Works on desktop, console and mobile platforms.
Works with any VR platform
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Does this work for multiple decals at once?

joshb