How to USE IMAGE TO MASK UI ELEMENTS in Unity

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In this video we see how to use an image with alpha channel to mask a Canvas image in Unity.

Basically we need to setup to things, first the image to be masked has to be a child to the mask image and the second thing is that the mask image has to have a Mask component assigned to it, those conditions are enough to mask images in Unity.
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Thank you!
The only thing I'm confused about is that my mask image is very pixelated along its edges. As if it has no anti-aliasing :o

Rakadeja