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Star Citizen Guides in 60 Seconds: How to Deactivate a Comm Array
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Star Citizen Guides in 60 Seconds: How to Deactivate a Comm Array
Want to play Star Citizen? Head to
My Hardware :
GPU XFX Speedster MERC310 AMD Radeon™ RX 7900XTX Black Gaming Grafikkarte 24 GB GDDR6, AMD RDNA™ 3 (RX-79XMERCB9):
CPU AMD Ryzen 9 7900X3D 12x 4.40GHz:
Corsair H100x RGB Elite CPU-Watercooling:
WD_BLACK SN750 NVMe SSD 1 TB Gaming SSD
2 * G.Skill Trident Z5 RGB Memory Module 32 GB 2 x 16 GB DDR5 6400 MHz
850 Watt Corsair RM Black Series RM850 Modular
Corsair iCUE 465X RGB Mid-Tower ATX Smartes Gehäuse
Trackir 5 Gamer Komplett Set inkl. TrackClip:PRO
Corsair HS80 RGB WIRELESS Premium-Gaming-Headset mit Dolby Atmos Audio
HyperX QuadCast – Standalone USB Mikrofon
Usefull Links:
Erkul's DPS Calculator:
nova_rain's Hardpoint:
Dabalta's FPS data:
Component finder:
Star Citizen - Universal Item Finder:
Legacy Fleet's SPAT tool:
Veantur ganking people in space since June 2003.
Star Citizen is an in-development multiplayer, space trading and combat simulation game. The game is being developed and published by Cloud Imperium Games for Microsoft Windows. An extended retry of unrealized plans for Freelancer, Star Citizen is being led by director Chris Roberts. The game was announced via a private crowdfunding page in September 2012, and was later joined on October 18, 2012 by a successful Kickstarter campaign which drew in over US$2 million. Pre-production of the game began in 2010, with production starting in 2011.
Star Citizen combines features from space simulator, first person shooter, and massively multiplayer online genres across its four playable modes. These modes, called modules, provide different player experiences from one another. Three of the modules, Hangar, Arena Commander, and Star Marine, provide examples of gameplay features that appears in the Persistent Universe module, but also have their own mechanics.
#starcitizenguide #starcitizen #starcitizennews #starcitizenalpha #starcitizenwipe #starcitizengameplay #starcitizenships #Squadron 42
Star Citizen Guides in 60 Seconds: How to Deactivate a Comm Array
Want to play Star Citizen? Head to
My Hardware :
GPU XFX Speedster MERC310 AMD Radeon™ RX 7900XTX Black Gaming Grafikkarte 24 GB GDDR6, AMD RDNA™ 3 (RX-79XMERCB9):
CPU AMD Ryzen 9 7900X3D 12x 4.40GHz:
Corsair H100x RGB Elite CPU-Watercooling:
WD_BLACK SN750 NVMe SSD 1 TB Gaming SSD
2 * G.Skill Trident Z5 RGB Memory Module 32 GB 2 x 16 GB DDR5 6400 MHz
850 Watt Corsair RM Black Series RM850 Modular
Corsair iCUE 465X RGB Mid-Tower ATX Smartes Gehäuse
Trackir 5 Gamer Komplett Set inkl. TrackClip:PRO
Corsair HS80 RGB WIRELESS Premium-Gaming-Headset mit Dolby Atmos Audio
HyperX QuadCast – Standalone USB Mikrofon
Usefull Links:
Erkul's DPS Calculator:
nova_rain's Hardpoint:
Dabalta's FPS data:
Component finder:
Star Citizen - Universal Item Finder:
Legacy Fleet's SPAT tool:
Veantur ganking people in space since June 2003.
Star Citizen is an in-development multiplayer, space trading and combat simulation game. The game is being developed and published by Cloud Imperium Games for Microsoft Windows. An extended retry of unrealized plans for Freelancer, Star Citizen is being led by director Chris Roberts. The game was announced via a private crowdfunding page in September 2012, and was later joined on October 18, 2012 by a successful Kickstarter campaign which drew in over US$2 million. Pre-production of the game began in 2010, with production starting in 2011.
Star Citizen combines features from space simulator, first person shooter, and massively multiplayer online genres across its four playable modes. These modes, called modules, provide different player experiences from one another. Three of the modules, Hangar, Arena Commander, and Star Marine, provide examples of gameplay features that appears in the Persistent Universe module, but also have their own mechanics.
#starcitizenguide #starcitizen #starcitizennews #starcitizenalpha #starcitizenwipe #starcitizengameplay #starcitizenships #Squadron 42
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