This Game Just Got an EVEN HARDER Challenge! - Emberward

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Emberward Part 5 - a new update with the third zone is here! Welcome to the frost ruins, prepare to meet new enemies, new mechanics, trap tiles, and an overall harder difficulty. Will this finally be the level that bests me?
Edited by: Dan White

#aliensrock #towerdefense #strategy

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I'm really glad they decided to focus on more challenging map design instead of power creeping enemies and towers. It's super cool watching this game progress

awilddomo
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0:37
im just having this hilarious picture of the editor launching the game only to move the cursor in sync to tylers explanation

RedstonekPL
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Earthquake tower seems as much 'stun' as 'aoe'. I think it's intended for you to build other towers near it, rather than have it on it's own.

damsonrhea
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17:30 You were doing better because your towers were synergizing.

The earthquake tower does big damage in a small aoe, with low fire-rate. Adding slowing towers before the earthquake is the earthquake's wet dream! It would have done even better if you had reinforced this, adding more slowing towers in the radius of the earthquake.

Towers like earthquake work best when you not only maximize the amount of their aoe is covered by enemies, but also maximizing the amount of time it takes to cross it.

I'm loving this, the earlier stages seemed a bit too much of a pushover, but adding creeps like the necromancer has really aided in genuine difficulty.

thelordchar
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I think the issue with the necromancers was that you have your AOE damage front-loaded. That's great for normal waves to clear the chaff, but then the necromancers add more chaff behind those AOE towers. Result: your single target towers have trouble keeping up.
Having more single-target mixed into the AOE or immediately after (not spread along a long path) would help deal with them while their summons are down.

KuroroSama
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the random switch at 42:35 to calling Flamethrowers the german Flammenwerfer really caught me off guard xd

brutalbjoern
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I know you didn't like the earthquake tower but that thing seemed like it was putting in work. That little stun would work great with flame towers especially since you had the lava puddle generation.

ipkandskill
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I LOVE YOU EMBERWARD VIDEOS!!!! i hope tyler keeps playing this ad infinitum

rune_ined
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Tyler! By clicking the "default priority" button above your towers you can make it so your towers start off with a specific targeting. So your all your ice towers will already be on "lowest hp" or your arcane towers will already start on "highest hp" when they are placed. Hope this helps!

namename
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15:06 I probably would have Frost Towers around the Earthquake Tower

bluntizard
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I absolutely love the later half of the frost world, where you start getting the levels with traps to build around. It's such a fun challenge to try and build your maze around them to try and maximize their output so you can thin the horde for your actual towers to handle.

Like in this video, you hardly let the enemies pass through that flame trap on the left side at all; If you just make the enemies zigzag through, it's devastating, especially for the little guys.

I think the traps also take into account any of your artifact boosts, so the fire trap would have spawned lava pools as well!

ninjathis
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Need your towers to focus strong, especially say the ice towers, so that they kill the necromancer, you can clean up the skeletons after. Focusing first just means the skeletons eat up all the damage and the necro resummons the skeletons before he even gets touched, or, you could use a lot of aoe, that always works too, sniper towers don't work well against necromancers because they have so much range that they end up targeting one of the huge targets instead.

mwzorzest
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I could watch this for hours. There is something really satisfying in watching someone competent play TD games.

MrPuch
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9:10 if you truly want EVEN more coins, you can literally just sell all the towers right before the round ends, especially the ones no longer shooting

unless they changed it, it's a way to get more interest and embers from that one meta upgrade

Rubbly
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42:40 De flamin wurfers ar wurfin latsa flamin

blablablabla
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Tyler, click the little sword icon above the towers so we can see the damage numbers. Shocked no one has brought this to your attention yet.

FaliggetFTW
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23:52 Bro letting out his inner Quagmire 💀

happyvirus
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8:48 sending love to the editors for being hilarious as always <3

brassgrass
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Earthquake tower is good in the previous biomes where you can get 4 or more of them in a row and stunlock the entire column. With the freeze mechanic it gets too hard to place them.

ravenshrike
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Dang…. He….. lost….. I didn’t expect this. I’m here for it I just didn’t expect it. lol

HardxCorpsxKali