How I Made A Game - from Start to Finish!

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Patch Quest is on Steam -

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All the music used in this video...

Outset Island (QuMu Remix) | The Wind Waker
Just a Little More (DarkeSword Remix) | Metroid Prime
The Forest Navel | Pikmin
Corridors of Time | Chrono Trigger
King of Kling | Donkey Kong Country Returns
Stickerbush Symphony | Donkey Kong Country 3
Main Theme | Autonauts
J-Type (Nostalvania Remix) | Tetris
Hill Zone Theme | Patch Quest
Working | Spacechem
Greenpath | Hollow Knight
Lilypads | Subnautica Below Zero
Gerudo Valley | Ocarina of Time
Lost Technology | Patch Quest
Ocean Theme | The Wind Waker
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Should I make an in-depth video on a particular side of game development? (Like Coding, or Art?)
Comment Below!

LycheeGameLabs
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The idea of spending years on something only for it to flop or not even see the light of day terrifies me but man what you've done with this is really something special. I remember seeing this project way back. Great to see the end of the road!

smolblockboi
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I'm studying game art right now and your story is honestly so inspiring. You don't shy away from talking about your failures and instead show us what we can learn from them. I really hope your game will be a success and that I might also be able to develop one in the future.

torokami
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patch quest is probably one of the most refined gaming experiences i've played recently. being part of the community throughout the development was great!

dazcarrr
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I saw this video at the perfect point in my game design journey, I just started my "last 10%" of menus, options, and all the other minutia. As another first time dev, thanks for the motivation.

maxcampbellmusic
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Really excellent video, so many great messages, sounds like you learned a lot from this journey both about game development and about yourself.
Congrats on making an excellent game and reaching the finish line!

CodeMonkeyUnity
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You should make a video where you explain the creation of a monster. Like what was the original concept, how and why you changed it over time and go more in-depth in the little design choices.

vulterion
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genuinely insane that this is your "first" game. The quality of it is truly something to be proud of, Lemon.

VyvyanTheGreat
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Might sound funny but when I moved to another country for my PhD last year, your videos really helped me settle in and I got super immersed in those alone, without ever playing the game. Those videos alone have helped me a lot on my personal journey, so thanks! Definitely gonna buy the game <3

jdgytdd
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Yesss! It's amazing to see all the changes the game has had, and can't wait to see new projects!

vinipossatto
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It's been a fun ride, happy to have jumped on the beta when I did

zs
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I'm so excited that Patch Quest is finally getting a proper release! By far one of my favorite indies, and I can't wait to continue to see it grow :)

henrydebruin
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Thank you! What a champ. Just know that now there are indie devs looking at patch quest and thinking "how can my game ever match this?" Like you did with games like hadies and slay the spire just a couple years ago.

RandomAndgit
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This looks like something Nintendo would take years to make with a whole team! You somehow managed to do it all by yourself!? Props to you man (:

mr.meltdown
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20 minute - 23 minute mark was beautiful. I am a college professor and director of data science courses while also working on my PhD in AI but I have been making games on the side for years, doing consulting work for indies who don't underestand economics / econometrics for their games. I have been working on my dream game for years and I redo it from scratch each time I learn new skills. I can walk miles around adobe products and game engines, but I am solo so it gets discouraging when I run into breaks where I see new completed games. I teach my students growth mindset and I'm here living it. I also think back to the fact that I am trying to also tell a story and immerse the audience in an environment. I am also reminded that a lot of games exist and are fun to play now even though their style and concept are almost 40 years old.

DragonclawMakerStudio
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It was great to watch your journey. I started seeing your videos 2 years ago and I’m so happy patch quest is almost completed

inserthandsomefacehere
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i loved watching your videos and i cpouldn't wait until it is out and i am excited

monkeeeeyt
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This video came at the exact right time! I literally just rediscovered your channel just as I'm starting to take game development seriously. Thanks so much for being so transparent with everything! Your story is very helpful

Egg-Thor
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This game has become really fun and it feels complete imo

snowman
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Congratulations !!
Publishing a game is a huge achievement.
I work with big teams to make and deliver and it's already hard, making one all by yourself is a humongous challenge.
Thank you for sharing your experience both now and along the way.

KazimierzLuska