Sci-Fi Modular Kit(EN/RUS) #Modo #UE4

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That's just a way to model without baking any normal map, and it works greatly!!!

Stuff-D-creations
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I always wonder what's the story with rounded edges, I tend to back it down from highpolys, but at a cost of not so fast workflow. I see here u just bevel them out directly on the low poly model. Is that some sort of new hardsurface standard nowadays?
Thanks for sharing!

AF-bcvr
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