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'So I tried defeating these 2 ----' (The Lunar War) ~ Touhou: Genso Wanderer -Reloaded-
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Welcome! To the Third Lunar war! Can you---win for Gensokyo's safety?
Now, the Watatsuki sisters are not easy bosses. In fact, they are arguably on the same level or higher level with the Great Moriya Angel, and that boss scales ridiculously powerful on the story phase. And unlike the Moriya Angel, you'll be fighting 2 bosses here: Yorihime, a powerful melee boss, and Toyohime, a powerful ranged focused boss. Now, they're both superhuman and superhuman slayers and barriers are great to have to reduce the time of being in dangered from their attacks. I suggest the characters Sakuya (Time stop) or Momiji (Block) to deal with them incase you intend to fight them early. Now, let's do a break down for both of them.
- Yorihime: Yorihime focuses on multi-attacks and counterattacks, and will counterattack any form of melee-range dealth damage with multi-attacks. She has very high health, and respectable armor. She is not easy to bring down. On top of this, Yorihime also has a powerful range attack that deals decent damage and burns a large area in front of you. Combined with her melee capabilities, she is a threat. To deal with her, you need to have a lot of damage increasing and damage received decreasing seals. Relief, Superhuman barrier, damage reduc, defense up, counterattack+multi-attack+cure will reduce the damage you take. Superhuman slayer, attack up, damage up, Direct Hit 100%+ will augment you to deal enough damage as long you keep your health up. Potions are great to be used when in dangered. Yorihime has an ace on her sleeves. She has immunity to all forms of danmaku attacks and once she drops to a certain amount of health, she will counter attack you multiple times in melee range and it deals immense damage. BE PREPARED FOR THIS. Yorihime also drops her sword, which is one of the best unmelded weapon in the game and you will be rewarded greatly if you get it. However, it has a drop rate of 5%.
- Toyohime: Toyohime is more of range-support focused boss. She does range attacks from any directions and is also immune to danmaku attacks. She has an ability to move all enemies to your location, or move you to a different area of the map. This can be prove annoying, and can be dangerous if she keeps spamming it on top of Yorihime's presence. Toyohime has her own ace, which is effective and simple. She can charge her fan up for a certain amount of turns, and will release a powerful blow on the direction she's facing. Everything hit (except herself, Rei'sen, Yorihime and other moon rabbits) will be instantly killed, ignoring the resurrection effect. You should avoid the ability at all cost!
Oh! Remind me, you're actually timed here... Lose too much turns and they'll blow Earth-- to bits...
From these 2 descriptions, you should be wildly prepared for their engagement.. In this video, I just got lucky that they spawned beside me with Momiji and Toyohime didn't charge her fan.
Now, the Watatsuki sisters are not easy bosses. In fact, they are arguably on the same level or higher level with the Great Moriya Angel, and that boss scales ridiculously powerful on the story phase. And unlike the Moriya Angel, you'll be fighting 2 bosses here: Yorihime, a powerful melee boss, and Toyohime, a powerful ranged focused boss. Now, they're both superhuman and superhuman slayers and barriers are great to have to reduce the time of being in dangered from their attacks. I suggest the characters Sakuya (Time stop) or Momiji (Block) to deal with them incase you intend to fight them early. Now, let's do a break down for both of them.
- Yorihime: Yorihime focuses on multi-attacks and counterattacks, and will counterattack any form of melee-range dealth damage with multi-attacks. She has very high health, and respectable armor. She is not easy to bring down. On top of this, Yorihime also has a powerful range attack that deals decent damage and burns a large area in front of you. Combined with her melee capabilities, she is a threat. To deal with her, you need to have a lot of damage increasing and damage received decreasing seals. Relief, Superhuman barrier, damage reduc, defense up, counterattack+multi-attack+cure will reduce the damage you take. Superhuman slayer, attack up, damage up, Direct Hit 100%+ will augment you to deal enough damage as long you keep your health up. Potions are great to be used when in dangered. Yorihime has an ace on her sleeves. She has immunity to all forms of danmaku attacks and once she drops to a certain amount of health, she will counter attack you multiple times in melee range and it deals immense damage. BE PREPARED FOR THIS. Yorihime also drops her sword, which is one of the best unmelded weapon in the game and you will be rewarded greatly if you get it. However, it has a drop rate of 5%.
- Toyohime: Toyohime is more of range-support focused boss. She does range attacks from any directions and is also immune to danmaku attacks. She has an ability to move all enemies to your location, or move you to a different area of the map. This can be prove annoying, and can be dangerous if she keeps spamming it on top of Yorihime's presence. Toyohime has her own ace, which is effective and simple. She can charge her fan up for a certain amount of turns, and will release a powerful blow on the direction she's facing. Everything hit (except herself, Rei'sen, Yorihime and other moon rabbits) will be instantly killed, ignoring the resurrection effect. You should avoid the ability at all cost!
Oh! Remind me, you're actually timed here... Lose too much turns and they'll blow Earth-- to bits...
From these 2 descriptions, you should be wildly prepared for their engagement.. In this video, I just got lucky that they spawned beside me with Momiji and Toyohime didn't charge her fan.
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