Breath of Fire II - All Bosses

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Timestamps

Bosses

Palo Peach Puti - 0:00
Pest - 1:40
Roach - 2:40
Baba - 3:25
Katt - 4:07
Augus - 6:23
Joker - 9:29
Terapin - 12:34
Nimufu - 16:24
Wild Cat - 18:48
J. Worm - 20:42
G. Roach - 23:25
GoldFly - 25:41
Kuwadora - 27:13
Trout - 34:55
Munmar - 38:31
Uparupa - 42:05
Algernon, Danielle, and Suiky - 42:56
M.C.Tusk - 49:04
Torubo - 51:04
Portal - 54:52
Shupukay - 58:07
Aruhamel - 1:01:13
S.Golem - 1:04:08
Paladin - 1:06:01
Guardian - 1:07:55
Necroman - 1:09:26
Ray - 1:13:00
Oldman and Guardeye - 1:15:33
Babaruku/Haburuku - 1:26:34
Barubary - 1:32:19
Deathevn - 1:51:40
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If Capcom really lose ideas for a remaster, these games deserve it

imovedlol
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This game had some of the most difficult bosses without grinding I've played in a while.

Really had to plan for some of them, really loved this game though, especially the GBA version

sofachillreview
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I have never seen someone THAT overleveled for the harpy fight.
Grinding slimes must have taken you HOURS.

WhirlwindHeatAndFlash
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Fun Fact: This is apparently the only game in the history of any RPG (excluding Pokémon) in which Spells have some chances of Critical Hit.

It is impossible to increase the power of spells in this game, just like its BUGGED predecessor! Therefore, all Spells have a FIXED damage value such as Bolt-X with 180 Power.

The critical damage of spells is always 50% extra, Bolt-X has 180, 50% of 180 is 90, the critical will be the sum of 180+90=270.

Increasing damage to enemies and your team is exclusively due to their elemental weaknesses as well as yours, which you can never check because of the crappy information system in the Breath Of Fire series that leaves you blind with what you are equipping, weaknesses or elementary defenses.

Critical Hit has an exclusive parameter to determine the success rate and guess what... ;and the WISDOW Parameter. (in the American Version)

The Mages in the cast tend to have Very High Wisdom like NINA and the critical success rate formula is: Your WISDOW / 512 * 100 = xx.x%. Multiplying the number "100" is for you to rearrange the result of the division

Example, NINA at level 40 Transformed into an Angel Queen must have or will have around 255 Wisdom, dividing by 512 will give a critical rate of up to 0.4980 * 100 = 49.80%. MAGIC CRITICAL HIT.

bowserlv
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2:01:45 why is Ryu losing HP per wisdom seed?

ShadowFeline
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wait i thought you could not run/dash in this game ? Is this some kind of special hack where it has dash/Run ?

eggbenedict
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Where can i play this game? I love the classic turnbased RPG!!

markcruz
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2:07:33 Only a true god has 10 Peni§es (+1 hidden Peni§)

Dr_Ryan_R_Winclaire
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its so weird that i finished this game while balacing this game was totally broken

early game were totally painful character were under stats
random encounter every 5 second while walking
run from battle most of the time doesn't work
(thanks that angel nina exist)
infinity dungeon way too painful (more when using shaman)
shaman will gone if character die or on critical health
ryu are slower than end-game bosses even hes has like level 50
katt have way too low AP
katt dare ability make no sense at all (she weak!)
levelling way too tough?
(lvl 30 for 200k exp, while bof5 are 30k)
(lvl 50 for 2M exp, while bof5 are 200k?)
kaiser dragon use atleast 1 AP the same as puppy and dragon
jean totally bad but he gone very broken on end-game
if you don't bring high agility character you are on the way of destruction

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