Street Fighter 6 JP corner setup Throw combo SF6

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This setups works best in the corner where the mix-up is real, opponent has to decide whether they want to risk it with a wake up super or od dp or take the throw or delay tech throw
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Nice setup, works with neutral jump hk on maxrange as well or with hk->hp target combo on maxrange

masterbison
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Your channel is like the Bible of JP Tech!!! 🌹

javilazo
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You're -2 after you set the projectile. Maybe if you used EX it'd be 0 or +

KyleCashdollar
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why don't they just... jab on wakeup..

SEZ
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