How to handle keyboard events in Tkinter Python #python Part -14 || Tkinter Series || #python #ai

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**Title: Handling Keyboard Events in a Tkinter GUI Application**

**Description:**
This Python script demonstrates how to handle keyboard events in a Tkinter-based GUI application. The program listens for key presses and releases, displaying the key's symbol in the console when an event occurs. Additionally, it includes a specific event handler for the "Escape" key, which closes the application when pressed. The Tkinter window is initialized with a title and a predefined size. This example is useful for learning how to capture and respond to user keyboard inputs within a graphical interface.

**Code Explanation:**

1. **Importing Tkinter:**
```python
import tkinter as tk
```
The script starts by importing the `tkinter` module, which is the standard Python interface to create GUI applications.

2. **Defining the Event Handlers:**
- **`on_key_release(event)`:** This function is called when a key is released. Similar to `on_key_press`, it prints the name of the released key.

3. **Creating the Main Application Window:**
```python
root = tk.Tk()
```
Here, a Tkinter root window is created with the title "Keyboard Events Example" and a fixed size of 400x300 pixels.

4. **Binding Keyboard Events to Handlers:**
```python
```
The `bind` method is used to link specific keyboard events to the corresponding functions:
- `KeyPress` is bound to `on_key_press`, so any key press will trigger this function.
- `KeyRelease` is bound to `on_key_release`, so any key release will trigger this function.
- `Escape` is bound to `on_escape_press`, which will close the application when the "Escape" key is pressed.

5. **Running the Application Loop:**
```python
```
Finally, the `mainloop()` method is called to start the Tkinter event loop, keeping the application window open and responsive to user interactions.
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