Escalation of Freedom Analysis for Helldivers 2

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The BIGGEST UPDATE Helldivers 2 has ever seen is on the horizon, so i've put together my personal take on everything we know and think is instore for us in the massive Escalation of Freedom Update slated for August 6th.

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Little bit late to the party with this one unfortunately but I cannot express how excited I am for this update and needed to cover it regardless! There is a significant portion of speculation in this video of course but I'm willing to bet the Ministry of Truth would approve of the majority of the contents! Thanks for watching and of course my favorite comment as always will be featured at the end of the next video!

EravinVT
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Can't wait for difficulty 11 _Superduper Helldive: Ragdoll Boogaloo_

ThatOneGuy_James
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"You're in range of enemy artilrelly" repeated throughout full mission vs bots

cityziom
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Me the mech enthusiast after watching the trailer: [Insert crying noises]

jackball
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I'm hoping they mix things up on the bot side spawn/patrol composition-wise and difficulty 10 doesn't just mean "even more heavy and rocket devastators" like the base game difficulty scaling already is.

ricardolionheart
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Oh boy, I can't wait to attempt lvl 10 solo and literally not be able to see the ground because bugs call in reinforcements every half second.

Lionheart
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I’m very optimistic that we’ll get plenty of positive balance changes to both enemies and our weapons. That being said I am concerned about the bugs and glitches. I have a high tolerance for these, but this update needs to work. If it works (mostly) I’ll be very very happy

epsilon
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Can't lie, that spore charger is a trypophobia nightmare.

Something this game gets right about the bugs is the feeling of how gross they are. I WANT to get them off my screen.

That terminid dragon looks like someone was taking the piss.

What a hype update I'm really excited to see how this plays out

atlaslee
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Can't wait for the fresh wave of "Nothing is viable" outcry with this new difficulty increase.

Blakobness
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Whilst more ragdoll rockets will be a pain in the butt, I'm not afraid of these new Striders. The HMG will cut them down like grass under a lawn mower just the same as usual.

UnknownSquid
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I hope they optimize and fix the current FPS drops because I just see I'm in difficulty 10: Super Powerpoint presentation

Valen-ow
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sheesh... hope this update comes along with buffs over the board. The major balance issue with the game in it's present state is, rather than the enemies being too hard to deal with, our weapons feel underpowered to deal with them as part of a horde, and some of these new enemy types are going to cut off existing cheese strats.

OpXarxa
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i noticed that when they were mentioning the rewards for clearing bigger bases, there was a helldiver holding a automaton head and chest. im thinking thats probably the intel side objective, makes me think, do we have to assassinate an automaton commander then? sounds like a cool gimmick to me!

yengereng
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Also dude, asunder made up that terminid dragon model. He put a behemoth head on a big shriker. you do realize the HD2 leaks discord is playing pranks on discord and making false leak content because they hate low effort youtuvers right?

Paradox
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> "If its unable to lead its target"
From the footage you showed, it would appear to not be able to lead. So just sidestep.

Reohz
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I would like to see reverts with diff10.
Bring back the Slugger, Eruptor and Railgun.
If they are still to broken nerf the amount of the ammo they have or maybe damage but dont remove the uniques of the guns like they did it.
It was so cool to destroy things with the Railgun because the shot goes thrue everything and hits the weakspot making the gun unique.
Eruptor the AOE king was rly fun and cool the only problem besides Shrapnel doing to much damage is the bolt animation skip but thats still in the game...
Slugger never was broken and can be easily reverted. "Ohh no but u can stunlock a devastator thats way to op!" wow one dev is stunned surely u wont be destroyed by the other 5.

skeley
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One thing I AM curious about is weather or not the Impaler will take up a "SLOT" for a Charger. Cus if its just a separate enemy spawn that is going to Cus if it DOES take up a Charger "SLOT" then that means 1 Impaler and 2 Chargers to deal with, certainly easier to deal with then 3 Chargers. Did you just "Here their be Dragons" I shall commence polishing my sword.

The Automatons certainly got some nice upgrades, The AT RT has evolved into a AT ST and now they got MOBILE ROCKET not quite the "enemy orbital bombardment" i was expecting but OH BOY that is gonna change tactics for sure. More reasons to shove the Mission Controller out the Airlock. And yeah, those new bases look like FUN, _380mm barrage on ALL OF THAT_ .

Acid rain finally having a weather condition? THANK YOU!

jaywerner
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Very Light armor + acid rain + no vitality + no shield backpack + headshot

sumtinqueso
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I really hope you can destroy the side rockets to kill the pilot inside the new scout, or otherwise it's gonna be real pain without explosive primaries.

Are you *_sure_* you personally found that dragon model in the files though? Cause there was word going around a while ago that it was a fake model made by a troll.

BrownP
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As a flamethrower enthusiast I have a warm welcome ready for the bugs.

Those tanks on the other hand… if the missiles box on top isn’t vulnerable to auto cannon from the front then imma be pissed. Even worse if it prioritizes my turrets from a mile out.

charlespk