Starcraft 2 Co-op Mutation #31: Survival of the Fittest - Stetmann Solo (p2) [=Brutal+3]

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Difficulty: Brutal (equivalent to Brutal+3)
Map: Void Thrashing
Bonus: 1/1
Prestige: Best Buddy (p2)
Mutators: Transmutation, Barrier

Video was recorded at 2x speed. Change the speed in the settings if you want.

Comments: As usual, Super Gary does most of the work.
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I love to watch your videos, you do things most people can't, but I think fighting Zerg is not the best option here! Terran Bio (Classic Infantry) is the best because it's the slowest composition. That means even if you get 3-minute first wave, they will be at the ramp exactly when Gary is out so you can save resources to upgrade Gary immediately. Second thing is - their slow speed means E-gorb will work on them longer, being able to overpower the Barrier & kill them, which is not the case with Zerglings. Main reason why I didn't want to fight Zerg on this mutation is the fact Zerg are full bio so Mecha Mooch Module doesn't work on them; Ultras then have to suck life out of Gary. With Zerg you have the easiest time pre-cleaning enemy ramps, but vs Terran you can just mass Ultralisks, burst in with your whole army & win by sheer power (at least I did it that way & I'm not so fast as you are). Overcharged green zone + Mecha Mooch Module makes Ultralisks very tanky & efficient.

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