Making a curved line using Line Renderer in Unity3d

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Making a curved line using Unity's Line Renderer.

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its crazy to think a 14 minute video you made years ago saved countless people, including me many hours of time and stress. Thank you kind internet stranger

gamerdawg
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Thanks for leaving a link for the code...greatly appreicated.

CamperJohn
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Nice. Thanks for sharing the link :) .

kunalsamad
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There's an error in setting point2-> the x component needs to be divided by 2

Point2.transform.position = new + Point3.transform.position.x)/2, Point2Ypositio, (Point1.transform.position.z + Point3.transform.position.z) / 2);

naramoro
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Kindly help me with detecting specific line and erasing that I worked with edgecollider2d and raycast but hit was not able to detect edge collider ... please help asap

mrkasuri
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how can we modify the code so that line must pass through point2, right now it's below that

jayantbarthwal
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is that possible to make between two points?

lazyday
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My line is invisible can someone please help me please

Nefix
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you need to explain what the heck you are doing not play music for those who are beginners

ladyqonimvu
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