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Vanilla Conquest 1.12v1.2 Update - Shields!

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Here we have the VANILLA Conquest (not conquest reforged) texture pack update. Monsterfish_ has done a really good job with this one (as he does with every one of them). We now have shields!
Changelog -
1.12 v1.2
added new model to chickens
added new model for cows with male variant
added new model to irongolem
added new biomedepended texture to irongoldem (forest ocean desert swamp taiga mushroom extremehills jungle hell end )
added biomedepended texture to spider (end hell)
added name sensitve fox skin to wolf (work on wild and tamed wolves
added new custom armors
skeletal
icy plate
high plate
heavy high plate
mithril plate
fancy gambeson & elven crown
rogue
added new custom weapons (sword & axe)
dwarven hatchlet
scimitar
iron axesword
primitive fishingspear
harpoon spear- boneclub
orcish twohander
cleaver of the dragongod
twoheaded waraxe
simple runeblade
root dagger- root cleaver
dwarven sword- rootsword
moro kris sword- fancy shortsword
dao- excalibur
ice blade
leafblade claymore
viking longsword
bronze axesword
trollhunter axe
roman pilum
assegai
jousting lance
angelic fork
(Bow)
light Musket
(Book)
- Tome of manaflow
- Tome of fire
(shield)
11th century shield
15th century shield
african tall
big roman scutum
big round woodshield
coffin shield
greek cut
heater round
heater sharp
jousting shield
norman shield
rounded roman scutum
square wankel shield
orcish shield
silver elven shield
golden elven shield
dwarven shield
renamed largeaxe to large axe
renamed stone spear to stonespear
fixed barrier texture animation
fixed beacon texture blurryness (inside block)
fixed commands for custom heads and added preview pictures on the website
updated all guis to have a better readable nameplate
and probably a few more things lost in memory
_
_
- Stay Connected -
_
Consider donating?
_
-Mods-
_
-Shaders-
_
Music Used -
Changelog -
1.12 v1.2
added new model to chickens
added new model for cows with male variant
added new model to irongolem
added new biomedepended texture to irongoldem (forest ocean desert swamp taiga mushroom extremehills jungle hell end )
added biomedepended texture to spider (end hell)
added name sensitve fox skin to wolf (work on wild and tamed wolves
added new custom armors
skeletal
icy plate
high plate
heavy high plate
mithril plate
fancy gambeson & elven crown
rogue
added new custom weapons (sword & axe)
dwarven hatchlet
scimitar
iron axesword
primitive fishingspear
harpoon spear- boneclub
orcish twohander
cleaver of the dragongod
twoheaded waraxe
simple runeblade
root dagger- root cleaver
dwarven sword- rootsword
moro kris sword- fancy shortsword
dao- excalibur
ice blade
leafblade claymore
viking longsword
bronze axesword
trollhunter axe
roman pilum
assegai
jousting lance
angelic fork
(Bow)
light Musket
(Book)
- Tome of manaflow
- Tome of fire
(shield)
11th century shield
15th century shield
african tall
big roman scutum
big round woodshield
coffin shield
greek cut
heater round
heater sharp
jousting shield
norman shield
rounded roman scutum
square wankel shield
orcish shield
silver elven shield
golden elven shield
dwarven shield
renamed largeaxe to large axe
renamed stone spear to stonespear
fixed barrier texture animation
fixed beacon texture blurryness (inside block)
fixed commands for custom heads and added preview pictures on the website
updated all guis to have a better readable nameplate
and probably a few more things lost in memory
_
_
- Stay Connected -
_
Consider donating?
_
-Mods-
_
-Shaders-
_
Music Used -
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