Tips to Create a 2.5D Game in the Godot Game Engine (tutorial)

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As MereddynYT pointed out below, and Henrique and Guillherme told me, there's a "bilboard" property on the SpatialMaterial you assign to the Sprite3D. It'll make the sprites always face the camera.

Gdquest
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I swear you upload everything just in time

logat
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i've been waiting for this! thanks

acdc
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FINALLY EXACTLY WHAT I WAS LOOKING FOR.

thatoddshade
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This seems like a really powerful idea if you're looking for a strictly 2D-looking world. Boundary Break revealed that Mario & Luigi: Bowser's Inside Story, a really good 2.5D game with platforming, actually runs in 3D. And we can make stuff look like 2D in real life through visual illusions. So instead of faking 3D physics in a 2D world, why not fake 2D aesthetics in a 3D world? Thank you for the tips!

adventuresvdo
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Hi, you could use the billboard property for auto focus or is this something different? You can set the billbord property in the SpatialMaterial of the Sprite3d (afaik)

MereddynYT
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oh Gosh!! please please!! can you make a tutorial making a full game (or two levels) like this? pretty please?

JonyMira
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If I’m not mistaken, Zelda A Link Between Worlds is made in a similar way! Great video as always!

shibii
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Can we get an updated version of this.

nocaptcha
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how would I connect AnimatedSprite frames to this ? godette is a single sprite frame .

Christopher-tygc
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This is Great for a 2.5D platformer like Shantae Half Genie Hero xD! i want to do something like that

esblinuxsoftwaresolutions
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nice video! though i wish the interplay between 2d and 3d was smoother. unity is a step ahead here, you can mix 2d and 3d flawlessly. a good tutorial though!

Thomason
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Hi,
export var speed := 7.0 is the same as
export var speed : float = 7.0
just shorter?

first_last_
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Looks really useful for one of those sprite/polygon playstation era rpgs. Stuff like Wild Arms 2, Xenogears, or several of the Ys games. I wonder if the game Alundra had something like this under the hood?

EidoEndy
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Maybe the reason why switching to srgb helps with the colors is because the renderer switches form using gamma corrected coloring to linear coloring? Not sure about that just a thought I had

jlewwis
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All i want to know is how to make the camera have that 3d effect.

Ruptured_AU
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Very cool! This might be what I need. But I am new to github.com. How does it work? Can I download the project from there to check it later from my computer? I can't find the way to do it.

frikativos
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I can't download the source project :( there's no download button no matter how hard I look around the page.

GretgorPooper
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thats cool tutorial, keep it up! ... please make Godot Tutorial for 2048 type game

ainurkurniawan
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No hay tutoriales de estos en español (There are no tutorials of these in spanish)

johan_mayfly