Army Of Gmodism Trials S1E21: Survival 3 | From the Depths

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The Army of Gmodism's tests which of the From the Depths bombers submitted is superior in various tests! You have submitted 24 different From The Depths medium bomber designs for our consideration, and with many tests to explore the different aspects of a good bomber we will decide the best design to be absorbed in the AoG Second Frontier Fleet for use in the campaign.

You have been submitting 24 suggestions for the fleets new medium bomber adhering to these rules:

- Cost, at least 16K, maximum 32K materials.
- Be able to engage land targets, fast or tanky.
- Be able to engage marine surface ships and lightly submerged vessels.
- Be able to survive light to medium Anti Air weapon systems for a while in order to complete mission, such as AA simple-weapons, light AA lasers, AA small missiles etc.
- Be built using the AoG fleet colors in mind, other additional colors may also be used, use the last four "fleet colors" or make custom after army-of-gmodism pinned spec. (Crisp white=Main, Gun black=Secondary, Mahogany brown=Trim: used for wood, Gilded brass=Detail) You can add the AoG fleet colors as a second fleet preset to get a accurate representation.

Plus points are given for these additional metrics:
- Should not use too much materials/second when on stand by or out of combat, one can try and make it efficient, or make it land on water or ground when not engaged in orders.
- Good style and design that not only works but also look pleasing by the use of interesting shapes, Decorations and AoG decals.

The Army of Gmodism's quality control board will assess the submissions ranking by grading them on different metrics like combat effectiveness, firepower, versatility, aesthetic design and survivability in order to select the most superior design.
The winning designer will be honored by having their vessel named after them, it will be used in future missions.
A winning AoG Enlisted will also be promoted, a winning officer will instead receive an extra honor.

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Hail Lord High Admiral Gmodism! I have evaluated your fleet on the steam workshop and come to the following conclusions for what you are lacking currently:

1. Submarine
2. Air Superiority Fighter
3. Main Battle Tank
4. Heavy Bombers
5. More Ships
6. Logistics Craft

The campaign is calling! Neter must be conquered!

1. Submarine
My first suggestion is a submarine or even multiple submarines. I would suggest a light sub at 100k cost a medium sub at 500k and a heavy sub at 1M cost. With torpedoes focused on both fighting ships and other subs.

2. Air Superiority Fighters
Much like the bomber you could use some new jets. 32k Light Fighter 64k medium and 132k heavy fighter planes. I would make a PAC mandatory for hitting other planes. Maybe even making squadrons like what some of the factions use.

3. Main Battle Tank
While something with tracks or wheels would not be ideal for Neter you may still want them. However a hover tank would be ideal. 100k light hover tank 250k medium hover tank and 500k heavy hover tank variants.

4. Heavy Bombers
Now while it has taken a year to do the 32k bombers you still need some heavy bombers in the skies! Something in the 100k to 500k range with the same rules for hitting slightly submerged targets. Looking for some devastating damage from the air!

5. More Ships
While you do have some very impressive ships you could always have more! The way to do this is making some specialized ships. Perhaps focusing on a weapon type or role like Anti Air.

6. Logistics Craft
Spy Satellites, Cargo Ships, Resource Miners, Fortresses, and Storage Buildings would all go in here. Not very high priority but still needed and a lot of these could be mainly aesthetic builds.

The costs could all be changed to your choosing. For your consideration Lord High Admiral Gmodism!

Nilden signing off!

OhCanadaGamer
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*cheers* Here's to flying tanks. XD Speaking of, I wouldn't mind seeing tanks on the docket for the next trials. :)

shawnreed
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Oh its 100% just the emp hitting the dart last time I check it barely had any emp protection, ill make sure to update it at a later time

SGK_
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I definitely understand why you did the test the way you did but I feel like it might have been a better test of survivability if you made the horror invincible. That would have been boring tho, anyways.

SpeiderProductions
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Damn it, my prediction is correct, the target system got blineded and can't aim the laser guided missile.

gunbuckybucketman