UNSTOPPABLE SUPER GARY | Stetmann Weekly Brawl [SC2 Direct Strike]

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Stetmann was rated in the B tier in this week's Direct Strike Weekly Brawl.
▶BOUNTIFUL - Double income on Refineries.
▶UNSTOPPABLE - Units gain +2% MAXHP whenever they kill a unit.
▶STRONGHOLD - An AI constructs a base as you push up.
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Stetmann is interesting since all his units use energy, and energy (max and starting) increases in addition to their health. Their energy has a direct impact on their offensive (and defensive for some) abilities, so zerglings get more mileage out of their bulk, banelings become tougher and more damaging, etc.
The issue is getting enough kills for it to practically matter for any single unit, since most players focus on quality over quantity.

However, this still holds true with most other energy based units like the Emperor's shadow, High & Dark Archons, Queens, etc. All would benefit from increased energy capacity as they gain kills (some obviously better than others), which would make spell spam dangerous if allowed to gain momentum.
Incidentally, EMP and Feedback would be powerful counters to this strategy.

ShadowVR
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I'm unsure about whether siege tanks can disable their autocast of siege mode, but I do know that it is possible to do so with creeper and swarm hosts. Once burrowed. The unburrow ability can have its autocast turned off letting the unit stay put. Kinda unbalanced if you coordinate that with an ally.

VeilingSun
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My first only tank + Nova, Nova build, lol. Good game as always

originalcharacterplznostea
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haha Beast Gary.I m gonna try it strain away.Thanks!

SpeedyBy