C&C Generals: Rise of the Reds - Comparing Power Plants

preview_player
Показать описание
Rise of the Reds or ROTR for short is a massive mod for Command & Conquer Generals Zero Hour.
The mod adds 2 brand new factions, the frontal breakthrough focused Russian Federation and the defense-oriented European Continental Alliance or ECA for short.

The mod also vastly revamps the original factions, giving them new units, buildings, upgrades, and more!
Other improvements include a focus on army diversity, a new 2-tier tech system, amphibious capabilities, and more!

Today we will be comparing each faction's main power production facility. These buildings are essential for combat operations.
We will be covering their differences, strengths, weaknesses, unique abiltiies, and more!
I plan on doing more of these for other General's Mods and more units from ROTR.
If you have any suggestions, please comment them below.
Thank you for watching!

Timestamps:
0:00 Intro
0:35 Overview
0:55 Solar Reactor Disclaimer
2:20 Destruction Test
4:05 Fusion Reactor
4:30 Nuclear Reactor
5:25 Solar Reactor
7:30 Coal Power Plant
7:55 Cost-to-Power Efficiency Test
9:30 Total Cost Test
10:00 Conclusion
10:55 Bonus Content
11:45 Outro

Generals Zero Hour (Base Game)

ROTR Mod Link:

GenLauncher (Highly recommend to play mods on Generals Zero Hour)
Рекомендации по теме
Комментарии
Автор

TYPO: At 4:20 the Fusion Reactor Control Rods build hotkey is "C" not "I".

comm
Автор

Me after blacking out an ECA base with just 2 super weapons:

How’s that clean energy working out for ya?

beinggreenandunseen
Автор

Suddenly, the least technological power plant is the most efficient.

Leman_RUSSIAN
Автор

Imagine needing Power.
This post brought to you by GLA gang.

Clonekiller
Автор

Shall we now focus on the defensive structres of Each Faction like the Russian Tesla Tower, or the US Patriot Missile System? Just to name a few.

kairosdoe
Автор

I have learned a lot of things that I didn't know, like the EMP immunity of Solar Reactor and self-repair of USA buildings. Keep making ROTR content!

ichiro.g
Автор

To make a quick balancing note here, I feel the USA should have a buffed power system due to their high reliance on power compared to the other factions excluding the ECA.

donaldchurch
Автор

I love your content and hope you continue!
Come on, next time there will be COMMANDOS of all factions

Mr_Rebel_
Автор

Don't forget there is another one for the ECA Back up Solar Reactor well it does give a 100 or 500 power but it became dormant because the Solar Light array isn't activate you'll have to activate it to increase power

aldrichcruz
Автор

If I'm not mistaken, Chinese Fusion reactor(or how it's called) also produces lot of energy. It was enough to supply whole base + 2 nuclear silos.

EVILIAN
Автор

Thanks for considering the comments from the previous video about the readability! Although, now I am not sure if I have noticed it in the previous video or I was too focused on Russians having the least readable descriptions, but now its only the US that seem to have barely readable stats.

ToriusHeart
Автор

I didn't know before that GLA benefits with power to produce vehicles faster.thanks for sharing

fazrulfasya
Автор

The fact that if we upgraded the ECA infantry in Barrack(can't remember what it's call) we can just put felin riffle man in the Solar's bunker and can protect enemy infantry and aircraft at the same time

fc-rqbi
Автор

Really enjoying your videos
Hope for your next comparison you do either on the factions jet fighters or heavy anti air

andrewmozer
Автор

Holy shit I didn't know that getting a Tech Power Plant increases unit build time for GLA!

dimitrijespasic
Автор

That's why I don't like the standard fusion power plant whenever I play as USA in other mods and prefer what General Alexander has (in other C&C ZH mods like Untitled or Shockwave), aside from being bored with the yellow-green color of the upgraded rods.

JuanMatteoReal
Автор

Missed the opportunity of China's second power plant known as Breeder Reactor

generalderpscout
Автор

Nice
I'd also like to watch some comparisons for all faction's airforce, both light and heavy from helis to planes please~

sola
Автор

Are you testing this on the version 1.86? The open beta 1.87 added a second reactor for ECA. Provides 50 power, and has a temporary ability to generate 300k power for a few seconds

maelstromx
Автор

solar reactor 😂 maybe add some wind turbines on it too

SilverScarletSpider