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Control Rig Tutorial: The basics of creating procedural animations in UE4 & UE5
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A tutorial covering some basics of control rig to create procedural animations. It may seem complex or overly convoluted at first, but has a wide range of applications that aren't possible through keyframed animations. Most people who have a basic understanding of UE4 or UE5 should be able to follow along either using the provided mesh or applying the same methods to their own model.
Comment if you have any questions or suggestions for other similar areas to cover in future tutorials.
Control Rig Tutorial: The basics of creating procedural animations in UE4 & UE5
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