Creating Custom Unity Packages: Step-by-Step Tutorial

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In today's video, we cover how to create custom packages and samples for your projects to help streamline your codebase. By transitioning from a monolithic project structure to a slimmer, more modular version, you'll not only improve your workflow but also improve long-term reusability for future projects.

📚 Here is the summary:
- Creating a GitHub repository to store your custom packages
- Custom packages structure and explanations
- Consuming and Updating Unity custom packages
- Adding Unity samples to custom packages

📌 Learn more about creating custom unity packages and samples from:

🥽 Learn & Get my XR Courses from:

👉 My Blog / 🔥 Newsletter (Subscribe to get up to date XR news)

#unity #unitytips #gamedev
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📢 Here's the complete custom package GitHub repository, which should serve as a reference if you decide to implement this in your own codebase:

📌 Learn more about creating custom unity packages and samples from:

dilmerv
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Great video! I didn’t even know this was possible or didn’t think of doing it. Great idea. Thanks Dilmer

thomptechdotnet
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This is precisely a topic I was needing to wrap my head around for some of my personal project work! Loved the live-video, fixing errors on the fly haha. Thanks so much!

cirtoyt