Where is Server Meshing & iCache? | Star Citizen BIG Roadmap Update

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What Has Happened to Star Citizen's Server Meshing & iCache Features?
We also look up some highlights of the New Roadmap Updates!
LATEST STAR CITIZEN PATCH ALPHA 3.12.1 OPEN PTU

Star Citizen is an Open Development Alpha Project by Cloud Imperium. It is 2 Games really though, the Persistent Universe that aims to build a First Person MMO Space Sim that encompasses gameplay in ship & on ground, economy and pretty much anything else you can think of. It's built in the StarEngine (a modified Lumberyard Engine). You'll see massive Space Ships that you can fly with friends, land on planets, explore or whatever your way to whatever goal you choose. It's available to try in it's current Alpha State now, you can give feedback & influence the direction of the game BUT it is VERY ALPHA.
Squadron 42 is the Single Player Campaign of Star Citizen & the Spiritual Successor of Wing Commander. The Idea is the game is immersive, cinematic, beautiful & seamless... NO LOADING SCREENS once in game.
Both Games are currently in the Alpha of their development.
I am suspecting to see something more mainstream for Star Citizen's PU by the end of 2022 with permanent progression, though it will be a while after that before the game is considered "feature complete" which would be closer to 2025 in my opinion.
Squadron 42 will not be released before 2022.

I am an Independent Content Creator & Star Citizen Fan. I am not paid by Cloud Imperium HOWEVER I am an Evocati Member and as such I am under an NDA for Closed Early Patch Tests of Star Citizen', known as the Evocati Test Flight (ETF). They occasionally offer me ships for giveaways too, which I will take if they are truely NO STRINGS ATTACHED.
GameGlass, Shadow & NordVPN referrals give me a small kickback, however I am not paid by them for any specific videos or promotion. Unless Otherwise Stated.

00:00 - Star Citizen Roadmap Update
00:30 - Star Citizen Server Meshing
02:40 - Star Citizen iCache
04:00 - Other Roadmap Updates
12:00 - What Do You Think?

#StarCitizen #BoredGamer #Squadron42
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What Has Happened to Star Citizen's Server Meshing & iCache Features?
We also look up some highlights of the New Roadmap Updates!
DIRECT PAYPAL DONATION | paypal.me/boredgamer
LATEST STAR CITIZEN PATCH ALPHA 3.12.1 OPEN PTU

BoredGamerUK
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So like every year server meshing goes from “soon” to “Q4 this year” to “early next year” rinse and repeat

gsbi
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new gameplay loop: drink a shot every time Bored says "we'll have to wait and see"

thorist
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Server meshing should be the number one priority, IMO. Hold off on everything else until this is implemented.

brentgath
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Well, without this core tech, the game can’t really advance anymore,

JB_Hobbies
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I seriously appreciate your unreasonable pace of content creation. You help me keep up to date on this ridiculous game, you keep things in context for me, and it's a pleasure to have something worth listening to nearly every day. =D

angledmusasabi
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Right now my expectations of Star Citizen are so low I would be happy with the game if items I bought, like ammo or ship components, would actually BE THERE the next time I logged in!

Dracounguis
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Oh FFS! I was expecting some of the actual core tech this year, this sounds like we are getting fobbed off again this year :(

Elegantdeath.
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CIG has been using icache and server meshing as the excuse/bottleneck for not getting other things out. Putting such weight on those two things... If they don't get them out this year they're really going to hear it from the players. You can't say this is the key to everything, it's very important, and then not get it out.

Dracounguis
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I feel like server meshing is going to be the actual vapor ware of this game

justauy
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I hope icach and server meshing get released this year but I'm pretty sure they'll release sometime next year 😂 doom too delays

alexs
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For core technology milestones not a good year.

Arjun-ebyc
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I have no issue with "it's done when it's done" but I do have a issue with CIG saying Icashe will be implemented this year, and then they push it off roadmap subtly and then they try to backtrack. Come on now. If the plan is transparency then don't even utter the words "this year" until your 70% confidence goal is met. Please don't build up unnecessary hype which you can't deliver.

adnank
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Thanks as always for the update! Looking forward to all the QoL updates planned for this year.

gavinorsetti
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It's where a lot of this game is, just beyond the "soon" horizon.

El-Gordo
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This is what I most want to come, once we have icache and server meshing in we might finally start getting more solar systems

DeanCaruso
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So basically another year without a new system... sigh...

ThomasFrieden
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Stoked for the ion and inferno. Crusader industries is quickly becoming my favorite

jayssmarshall
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I'm looking forward to the core tech like Server Meshing, iCache, etc... you could add Vulcan 12 to that. The rest is only interesting in the context of the fully realized core tech required to realize the vision for the game.

It's like seeing your sports team talking about their new uniforms but they still can't play games due to lack of fundamental game skills.

The way we see regression bugs regularly in this Alpha makes me wonder how well they are internally organized and managed.

ZelosPhotizo
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Prediction: they'll get super close to getting iCache done this year, close enough they delay other feature development to try and focus on it, and end up getting is just a hair short of ready and it'll be set for early 2022. And we'll be out like 1-2 small features too.

jch