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Where is Server Meshing & iCache? | Star Citizen BIG Roadmap Update
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What Has Happened to Star Citizen's Server Meshing & iCache Features?
We also look up some highlights of the New Roadmap Updates!
LATEST STAR CITIZEN PATCH ALPHA 3.12.1 OPEN PTU
Star Citizen is an Open Development Alpha Project by Cloud Imperium. It is 2 Games really though, the Persistent Universe that aims to build a First Person MMO Space Sim that encompasses gameplay in ship & on ground, economy and pretty much anything else you can think of. It's built in the StarEngine (a modified Lumberyard Engine). You'll see massive Space Ships that you can fly with friends, land on planets, explore or whatever your way to whatever goal you choose. It's available to try in it's current Alpha State now, you can give feedback & influence the direction of the game BUT it is VERY ALPHA.
Squadron 42 is the Single Player Campaign of Star Citizen & the Spiritual Successor of Wing Commander. The Idea is the game is immersive, cinematic, beautiful & seamless... NO LOADING SCREENS once in game.
Both Games are currently in the Alpha of their development.
I am suspecting to see something more mainstream for Star Citizen's PU by the end of 2022 with permanent progression, though it will be a while after that before the game is considered "feature complete" which would be closer to 2025 in my opinion.
Squadron 42 will not be released before 2022.
I am an Independent Content Creator & Star Citizen Fan. I am not paid by Cloud Imperium HOWEVER I am an Evocati Member and as such I am under an NDA for Closed Early Patch Tests of Star Citizen', known as the Evocati Test Flight (ETF). They occasionally offer me ships for giveaways too, which I will take if they are truely NO STRINGS ATTACHED.
GameGlass, Shadow & NordVPN referrals give me a small kickback, however I am not paid by them for any specific videos or promotion. Unless Otherwise Stated.
00:00 - Star Citizen Roadmap Update
00:30 - Star Citizen Server Meshing
02:40 - Star Citizen iCache
04:00 - Other Roadmap Updates
12:00 - What Do You Think?
#StarCitizen #BoredGamer #Squadron42
We also look up some highlights of the New Roadmap Updates!
LATEST STAR CITIZEN PATCH ALPHA 3.12.1 OPEN PTU
Star Citizen is an Open Development Alpha Project by Cloud Imperium. It is 2 Games really though, the Persistent Universe that aims to build a First Person MMO Space Sim that encompasses gameplay in ship & on ground, economy and pretty much anything else you can think of. It's built in the StarEngine (a modified Lumberyard Engine). You'll see massive Space Ships that you can fly with friends, land on planets, explore or whatever your way to whatever goal you choose. It's available to try in it's current Alpha State now, you can give feedback & influence the direction of the game BUT it is VERY ALPHA.
Squadron 42 is the Single Player Campaign of Star Citizen & the Spiritual Successor of Wing Commander. The Idea is the game is immersive, cinematic, beautiful & seamless... NO LOADING SCREENS once in game.
Both Games are currently in the Alpha of their development.
I am suspecting to see something more mainstream for Star Citizen's PU by the end of 2022 with permanent progression, though it will be a while after that before the game is considered "feature complete" which would be closer to 2025 in my opinion.
Squadron 42 will not be released before 2022.
I am an Independent Content Creator & Star Citizen Fan. I am not paid by Cloud Imperium HOWEVER I am an Evocati Member and as such I am under an NDA for Closed Early Patch Tests of Star Citizen', known as the Evocati Test Flight (ETF). They occasionally offer me ships for giveaways too, which I will take if they are truely NO STRINGS ATTACHED.
GameGlass, Shadow & NordVPN referrals give me a small kickback, however I am not paid by them for any specific videos or promotion. Unless Otherwise Stated.
00:00 - Star Citizen Roadmap Update
00:30 - Star Citizen Server Meshing
02:40 - Star Citizen iCache
04:00 - Other Roadmap Updates
12:00 - What Do You Think?
#StarCitizen #BoredGamer #Squadron42
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